SPIRV-Cross/reference/shaders-msl/tese
Hans-Kristian Arntzen c1edd35d57 MSL: Use spvUnsafeArray for builtin arrays after all.
It will get too messy to deal with constant initializers any other way,
so just deal with complexity in argument_decl instead ...
2021-04-19 12:10:49 +02:00
..
input-array.tese Updates for pull request #1162 2019-09-24 14:35:25 -04:00
input-types.tese MSL: Declare struct type explicitly. 2019-10-26 16:21:46 +02:00
load-control-point-array-of-matrix.tese MSL: Declare arrays with proper type wrapper. 2019-10-26 17:57:34 +02:00
load-control-point-array.tese MSL: Declare arrays with proper type wrapper. 2019-10-26 17:57:34 +02:00
quad.domain.tese MSL: Sort builtin IO block members by builtin type. 2021-04-19 12:10:49 +02:00
quad.tese MSL: Sort builtin IO block members by builtin type. 2021-04-19 12:10:49 +02:00
read-tess-level-in-func.msl2.tese MSL: Use spvUnsafeArray for builtin arrays after all. 2021-04-19 12:10:49 +02:00
set-from-function.tese Updates for pull request #1162 2019-09-24 14:35:25 -04:00
triangle-tess-level.tese MSL: Use spvUnsafeArray for builtin arrays after all. 2021-04-19 12:10:49 +02:00
triangle.tese Updates for pull request #1162 2019-09-24 14:35:25 -04:00
water_tess.tese added metal keyworld: "level" (#1501) 2020-10-30 08:07:25 +01:00