SPIRV-Cross/reference/opt/shaders/legacy/fragment
Hans-Kristian Arntzen 683c3f5c3f
Merge pull request #1530 from rdb/legacy-glsl-round
GLSL: Provide round/roundEven for legacy GLSL
2020-11-07 16:40:18 +01:00
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explicit-lod.legacy.frag Add reference output for --opt. 2017-11-23 09:50:11 +01:00
explicit-lod.legacy.vert GLSL: Fix support for textureLod in legacy vertex shaders 2020-11-06 16:37:27 +01:00
fma.legacy.frag Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
io-blocks.legacy.frag Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
multiple-struct-flattening.legacy.frag GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
round.legacy.frag GLSL: Fix round/roundEven for legacy GLSL. 2020-11-06 17:34:38 +01:00
struct-varying.legacy.frag Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
switch.legacy.frag GLSL: Fix nested legacy switch workarounds. 2020-06-30 12:02:24 +02:00