SPIRV-Cross/shaders-no-opt
Hans-Kristian Arntzen bae76d7915 GLSL: Use for-loop fallback instead of do/while for legacy ESSL.
do/while loops are not guaranteed to be supported in ESSL 1.0 / OpenGLES
2.0 implementations.
2020-06-29 12:50:31 +02:00
..
asm Fix duplicated initialization for loop variables with initializers. 2020-06-19 10:51:00 +02:00
comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
frag GLSL: Handle the rest of GL_ARB_sparse_texture_clamp. 2020-06-08 13:40:11 +02:00
legacy/frag GLSL: Use for-loop fallback instead of do/while for legacy ESSL. 2020-06-29 12:50:31 +02:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00