SPIRV-Cross/reference/shaders/frag
Hans-Kristian Arntzen 0ae2bcc3d0 Ensure that floating point literals are float.
Fixes regression from earlier workaround of std::to_string.
Update reference output.
2016-03-12 14:22:39 +01:00
..
basic.frag Initial commit. 2016-03-11 16:30:27 +01:00
constant-array.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
flush_params.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
ground.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
mix.frag Initial commit. 2016-03-11 16:30:27 +01:00
pls.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
sampler.frag Initial commit. 2016-03-11 16:30:27 +01:00
swizzle.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
ubo_layout.frag Initial commit. 2016-03-11 16:30:27 +01:00