SPIRV-Cross/shaders/asm/tesc
Hans-Kristian Arntzen 9bdfd7025e Fix tessellation control shaders from HLSL.
Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
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tess-fixed-input-array-builtin-array.asm.tesc Fix tessellation control shaders from HLSL. 2018-01-04 16:22:44 +01:00