SPIRV-Cross/reference/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen 6a614cc7f7 Normalize all internal workaround methods to use spv prefix.
We have been interchanging spv and SPIRV_Cross_ for a while, which
causes weirdness since we don't explicitly ban SPIRV_Cross identifiers,
as these identifiers are generally used for interface variable
workarounds.
2020-11-23 15:42:27 +01:00
..
comp Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
frag GLSL: Fix nonuniformEXT injection. 2020-10-30 14:11:16 +01:00
vert Add some test cases for complex type aliasing scenario. 2020-07-29 13:02:52 +02:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00