SPIRV-Cross/reference/shaders-msl/comp/defer-parens.comp
Bill Hollings be4cb17a14 Enhance MSL testing and add numerous MSL test cases.
Add to suite of MSL tests and references any existing GLSL tests
that successfully convert GLSL->SPIRV->MSL and compile as MSL.
test_shaders_helper() ignores hidden files that start with '.',
to avoid accidentally finding hidden OSX files such as .DS_Store.
Use xcrun to compile MSL shaders instead of hard-coded path to Metal compiler.
Wrap calls to xcrun in exception handling to ignore if Xcode not installed.
For MSL tests, move call to validate_shader_msl() to after call to
regression_check() to allow a converted MSL shader to be saved for
manual review even if it doesn't successfully compile as MSL.
2017-01-30 22:55:21 -05:00

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
float4 data;
int index;
};
kernel void main0(device SSBO& _13 [[buffer(0)]])
{
float4 d = _13.data;
_13.data = float4(d.x, d.yz + float2(10.0), d.w);
_13.data = (d + d) + d;
_13.data = (d.yz + float2(10.0)).xxyy;
float t = (d.yz + float2(10.0)).y;
_13.data = float4(t);
t = (d.zw + float2(10.0))[_13.index];
_13.data = float4(t);
}