SPIRV-Cross/reference/shaders-msl-no-opt
2018-09-03 17:31:15 -05:00
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asm Update a bunch of test cases that I missed. 2018-09-03 17:31:15 -05:00
comp Declare read-only SSBOs as const device in MSL. 2018-05-25 10:14:05 +02:00
frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00