SPIRV-Cross/shaders-no-opt
Ryan Harrison cf1bf1c6ae Update external/ to SPIR-V 1.5
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to
HEAD, which includes the update to 1.5.

Added passing '--amb' to glslang, so I didn't have to explicitly set
bindings in a large number of test shaders that currently don't, and
now glslang considers them invalid.

Marked all shaders that no longer pass spirv-val as .invalid.
2019-09-18 16:04:27 -04:00
..
asm Update external/ to SPIR-V 1.5 2019-09-18 16:04:27 -04:00
comp Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
frag Add test shader for simple case of interlocked callstack. 2019-09-04 11:56:19 +02:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00