SPIRV-Cross/shaders-hlsl-no-opt
2021-10-13 16:08:29 +02:00
..
asm HLSL: Ensure synthetic NumWorkgroups variable is considered active. 2021-09-30 14:39:42 +02:00
comp Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
frag Handle odd type for textureGather component. 2021-06-03 11:37:45 +02:00
vert HLSL: Fix automatic location assignment in block IO. 2021-04-20 13:04:26 +02:00