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SPIRV-Cross
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6d8302ef14
SPIRV-Cross
/
shaders-reflection
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Hans-Kristian Arntzen
05e8e5a953
Correctly reflect declared buffer size for out of order members.
...
Need to deduce size based on member with highest offset, not highest index.
2021-11-07 10:08:17 +01:00
..
asm
Handle physical pointers in reflection API.
2020-05-25 13:45:49 +02:00
comp
Correctly reflect declared buffer size for out of order members.
2021-11-07 10:08:17 +01:00
frag
Add reflection specific test cases, add reflection testing to test_shaders.sh
2018-06-20 11:49:58 -07:00
rgen
Add reflection support for ray tracing acceleration structures
2019-03-26 15:09:42 +01:00
vert
Reflection: Add array stride/matrix stride reflection.
2020-01-15 17:01:35 +01:00