SPIRV-Cross/reference
Hans-Kristian Arntzen cfd1618e31 MSL: Use templated array type when emitting BDA to arrays.
Handling native array types is not really feasible since we need to fuse
the variable declaration with the type declaration.

This is feasible in something like variable_decl, but for plain SSA
pointers, this breaks down.
2023-05-10 13:33:54 +02:00
..
opt HLSL: Add missing test reference. 2023-03-30 18:30:44 +02:00
shaders GLSL: Fix expression reorder bug with legacy FMA fallback. 2023-03-30 17:24:11 +02:00
shaders-hlsl Merge pull request #2124 from Try/hlsl-task-shader 2023-03-22 12:36:47 +01:00
shaders-hlsl-no-opt HLSL: Add test for straddling + holes in struct. 2023-04-27 17:40:02 +02:00
shaders-msl MSL: Do not override variable name late. 2023-03-30 18:30:44 +02:00
shaders-msl-no-opt MSL: Use templated array type when emitting BDA to arrays. 2023-05-10 13:33:54 +02:00
shaders-no-opt MSL: Use templated array type when emitting BDA to arrays. 2023-05-10 13:33:54 +02:00
shaders-reflection remove newline at eof 2022-04-26 19:15:51 +02:00
shaders-ue4/asm Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
shaders-ue4-no-opt/asm Update dependencies. 2022-09-02 14:58:04 +02:00