cfd1618e31
Handling native array types is not really feasible since we need to fuse the variable declaration with the type declaration. This is feasible in something like variable_decl, but for plain SSA pointers, this breaks down. |
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opt | ||
shaders | ||
shaders-hlsl | ||
shaders-hlsl-no-opt | ||
shaders-msl | ||
shaders-msl-no-opt | ||
shaders-no-opt | ||
shaders-reflection | ||
shaders-ue4/asm | ||
shaders-ue4-no-opt/asm |