SPIRV-Cross/spirv_cross.cpp
Hans-Kristian Arntzen 72377366d3 Replace custom use of DecorationCPacked with an explicit one.
Will need to use more variants of this decoration, so might as well make
it clearer what is going on with CPacked.
2019-01-17 10:36:56 +01:00

3828 lines
108 KiB
C++

/*
* Copyright 2015-2019 Arm Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "spirv_cross.hpp"
#include "GLSL.std.450.h"
#include "spirv_cfg.hpp"
#include "spirv_parser.hpp"
#include <algorithm>
#include <cstring>
#include <utility>
using namespace std;
using namespace spv;
using namespace spirv_cross;
Compiler::Compiler(vector<uint32_t> ir_)
{
Parser parser(move(ir_));
parser.parse();
set_ir(move(parser.get_parsed_ir()));
}
Compiler::Compiler(const uint32_t *ir_, size_t word_count)
{
Parser parser(ir_, word_count);
parser.parse();
set_ir(move(parser.get_parsed_ir()));
}
Compiler::Compiler(const ParsedIR &ir_)
{
set_ir(ir_);
}
Compiler::Compiler(ParsedIR &&ir_)
{
set_ir(move(ir_));
}
void Compiler::set_ir(ParsedIR &&ir_)
{
ir = move(ir_);
parse_fixup();
}
void Compiler::set_ir(const ParsedIR &ir_)
{
ir = ir_;
parse_fixup();
}
string Compiler::compile()
{
// Force a classic "C" locale, reverts when function returns
ClassicLocale classic_locale;
return "";
}
bool Compiler::variable_storage_is_aliased(const SPIRVariable &v)
{
auto &type = get<SPIRType>(v.basetype);
bool ssbo = v.storage == StorageClassStorageBuffer ||
ir.meta[type.self].decoration.decoration_flags.get(DecorationBufferBlock);
bool image = type.basetype == SPIRType::Image;
bool counter = type.basetype == SPIRType::AtomicCounter;
bool is_restrict;
if (ssbo)
is_restrict = ir.get_buffer_block_flags(v).get(DecorationRestrict);
else
is_restrict = has_decoration(v.self, DecorationRestrict);
return !is_restrict && (ssbo || image || counter);
}
bool Compiler::block_is_pure(const SPIRBlock &block)
{
for (auto &i : block.ops)
{
auto ops = stream(i);
auto op = static_cast<Op>(i.op);
switch (op)
{
case OpFunctionCall:
{
uint32_t func = ops[2];
if (!function_is_pure(get<SPIRFunction>(func)))
return false;
break;
}
case OpCopyMemory:
case OpStore:
{
auto &type = expression_type(ops[0]);
if (type.storage != StorageClassFunction)
return false;
break;
}
case OpImageWrite:
return false;
// Atomics are impure.
case OpAtomicLoad:
case OpAtomicStore:
case OpAtomicExchange:
case OpAtomicCompareExchange:
case OpAtomicCompareExchangeWeak:
case OpAtomicIIncrement:
case OpAtomicIDecrement:
case OpAtomicIAdd:
case OpAtomicISub:
case OpAtomicSMin:
case OpAtomicUMin:
case OpAtomicSMax:
case OpAtomicUMax:
case OpAtomicAnd:
case OpAtomicOr:
case OpAtomicXor:
return false;
// Geometry shader builtins modify global state.
case OpEndPrimitive:
case OpEmitStreamVertex:
case OpEndStreamPrimitive:
case OpEmitVertex:
return false;
// Barriers disallow any reordering, so we should treat blocks with barrier as writing.
case OpControlBarrier:
case OpMemoryBarrier:
return false;
// OpExtInst is potentially impure depending on extension, but GLSL builtins are at least pure.
default:
break;
}
}
return true;
}
string Compiler::to_name(uint32_t id, bool allow_alias) const
{
if (allow_alias && ir.ids[id].get_type() == TypeType)
{
// If this type is a simple alias, emit the
// name of the original type instead.
// We don't want to override the meta alias
// as that can be overridden by the reflection APIs after parse.
auto &type = get<SPIRType>(id);
if (type.type_alias)
{
// If the alias master has been specially packed, we will have emitted a clean variant as well,
// so skip the name aliasing here.
if (!has_decoration(type.type_alias, SPIRV_CROSS_DECORATION_PACKED))
return to_name(type.type_alias);
}
}
auto &alias = ir.get_name(id);
if (alias.empty())
return join("_", id);
else
return alias;
}
bool Compiler::function_is_pure(const SPIRFunction &func)
{
for (auto block : func.blocks)
{
if (!block_is_pure(get<SPIRBlock>(block)))
{
//fprintf(stderr, "Function %s is impure!\n", to_name(func.self).c_str());
return false;
}
}
//fprintf(stderr, "Function %s is pure!\n", to_name(func.self).c_str());
return true;
}
void Compiler::register_global_read_dependencies(const SPIRBlock &block, uint32_t id)
{
for (auto &i : block.ops)
{
auto ops = stream(i);
auto op = static_cast<Op>(i.op);
switch (op)
{
case OpFunctionCall:
{
uint32_t func = ops[2];
register_global_read_dependencies(get<SPIRFunction>(func), id);
break;
}
case OpLoad:
case OpImageRead:
{
// If we're in a storage class which does not get invalidated, adding dependencies here is no big deal.
auto *var = maybe_get_backing_variable(ops[2]);
if (var && var->storage != StorageClassFunction)
{
auto &type = get<SPIRType>(var->basetype);
// InputTargets are immutable.
if (type.basetype != SPIRType::Image && type.image.dim != DimSubpassData)
var->dependees.push_back(id);
}
break;
}
default:
break;
}
}
}
void Compiler::register_global_read_dependencies(const SPIRFunction &func, uint32_t id)
{
for (auto block : func.blocks)
register_global_read_dependencies(get<SPIRBlock>(block), id);
}
SPIRVariable *Compiler::maybe_get_backing_variable(uint32_t chain)
{
auto *var = maybe_get<SPIRVariable>(chain);
if (!var)
{
auto *cexpr = maybe_get<SPIRExpression>(chain);
if (cexpr)
var = maybe_get<SPIRVariable>(cexpr->loaded_from);
auto *access_chain = maybe_get<SPIRAccessChain>(chain);
if (access_chain)
var = maybe_get<SPIRVariable>(access_chain->loaded_from);
}
return var;
}
void Compiler::register_read(uint32_t expr, uint32_t chain, bool forwarded)
{
auto &e = get<SPIRExpression>(expr);
auto *var = maybe_get_backing_variable(chain);
if (var)
{
e.loaded_from = var->self;
// If the backing variable is immutable, we do not need to depend on the variable.
if (forwarded && !is_immutable(var->self))
var->dependees.push_back(e.self);
// If we load from a parameter, make sure we create "inout" if we also write to the parameter.
// The default is "in" however, so we never invalidate our compilation by reading.
if (var && var->parameter)
var->parameter->read_count++;
}
}
void Compiler::register_write(uint32_t chain)
{
auto *var = maybe_get<SPIRVariable>(chain);
if (!var)
{
// If we're storing through an access chain, invalidate the backing variable instead.
auto *expr = maybe_get<SPIRExpression>(chain);
if (expr && expr->loaded_from)
var = maybe_get<SPIRVariable>(expr->loaded_from);
auto *access_chain = maybe_get<SPIRAccessChain>(chain);
if (access_chain && access_chain->loaded_from)
var = maybe_get<SPIRVariable>(access_chain->loaded_from);
}
if (var)
{
// If our variable is in a storage class which can alias with other buffers,
// invalidate all variables which depend on aliased variables. And if this is a
// variable pointer, then invalidate all variables regardless.
if (get_variable_data_type(*var).pointer)
flush_all_active_variables();
if (variable_storage_is_aliased(*var))
flush_all_aliased_variables();
else if (var)
flush_dependees(*var);
// We tried to write to a parameter which is not marked with out qualifier, force a recompile.
if (var->parameter && var->parameter->write_count == 0)
{
var->parameter->write_count++;
force_recompile = true;
}
}
else
{
// If we stored through a variable pointer, then we don't know which
// variable we stored to. So *all* expressions after this point need to
// be invalidated.
// FIXME: If we can prove that the variable pointer will point to
// only certain variables, we can invalidate only those.
flush_all_active_variables();
}
}
void Compiler::flush_dependees(SPIRVariable &var)
{
for (auto expr : var.dependees)
invalid_expressions.insert(expr);
var.dependees.clear();
}
void Compiler::flush_all_aliased_variables()
{
for (auto aliased : aliased_variables)
flush_dependees(get<SPIRVariable>(aliased));
}
void Compiler::flush_all_atomic_capable_variables()
{
for (auto global : global_variables)
flush_dependees(get<SPIRVariable>(global));
flush_all_aliased_variables();
}
void Compiler::flush_control_dependent_expressions(uint32_t block_id)
{
auto &block = get<SPIRBlock>(block_id);
for (auto &expr : block.invalidate_expressions)
invalid_expressions.insert(expr);
block.invalidate_expressions.clear();
}
void Compiler::flush_all_active_variables()
{
// Invalidate all temporaries we read from variables in this block since they were forwarded.
// Invalidate all temporaries we read from globals.
for (auto &v : current_function->local_variables)
flush_dependees(get<SPIRVariable>(v));
for (auto &arg : current_function->arguments)
flush_dependees(get<SPIRVariable>(arg.id));
for (auto global : global_variables)
flush_dependees(get<SPIRVariable>(global));
flush_all_aliased_variables();
}
uint32_t Compiler::expression_type_id(uint32_t id) const
{
switch (ir.ids[id].get_type())
{
case TypeVariable:
return get<SPIRVariable>(id).basetype;
case TypeExpression:
return get<SPIRExpression>(id).expression_type;
case TypeConstant:
return get<SPIRConstant>(id).constant_type;
case TypeConstantOp:
return get<SPIRConstantOp>(id).basetype;
case TypeUndef:
return get<SPIRUndef>(id).basetype;
case TypeCombinedImageSampler:
return get<SPIRCombinedImageSampler>(id).combined_type;
case TypeAccessChain:
return get<SPIRAccessChain>(id).basetype;
default:
SPIRV_CROSS_THROW("Cannot resolve expression type.");
}
}
const SPIRType &Compiler::expression_type(uint32_t id) const
{
return get<SPIRType>(expression_type_id(id));
}
bool Compiler::expression_is_lvalue(uint32_t id) const
{
auto &type = expression_type(id);
switch (type.basetype)
{
case SPIRType::SampledImage:
case SPIRType::Image:
case SPIRType::Sampler:
return false;
default:
return true;
}
}
bool Compiler::is_immutable(uint32_t id) const
{
if (ir.ids[id].get_type() == TypeVariable)
{
auto &var = get<SPIRVariable>(id);
// Anything we load from the UniformConstant address space is guaranteed to be immutable.
bool pointer_to_const = var.storage == StorageClassUniformConstant;
return pointer_to_const || var.phi_variable || !expression_is_lvalue(id);
}
else if (ir.ids[id].get_type() == TypeAccessChain)
return get<SPIRAccessChain>(id).immutable;
else if (ir.ids[id].get_type() == TypeExpression)
return get<SPIRExpression>(id).immutable;
else if (ir.ids[id].get_type() == TypeConstant || ir.ids[id].get_type() == TypeConstantOp ||
ir.ids[id].get_type() == TypeUndef)
return true;
else
return false;
}
static inline bool storage_class_is_interface(spv::StorageClass storage)
{
switch (storage)
{
case StorageClassInput:
case StorageClassOutput:
case StorageClassUniform:
case StorageClassUniformConstant:
case StorageClassAtomicCounter:
case StorageClassPushConstant:
case StorageClassStorageBuffer:
return true;
default:
return false;
}
}
bool Compiler::is_hidden_variable(const SPIRVariable &var, bool include_builtins) const
{
if ((is_builtin_variable(var) && !include_builtins) || var.remapped_variable)
return true;
// Combined image samplers are always considered active as they are "magic" variables.
if (find_if(begin(combined_image_samplers), end(combined_image_samplers), [&var](const CombinedImageSampler &samp) {
return samp.combined_id == var.self;
}) != end(combined_image_samplers))
{
return false;
}
bool hidden = false;
if (check_active_interface_variables && storage_class_is_interface(var.storage))
hidden = active_interface_variables.find(var.self) == end(active_interface_variables);
return hidden;
}
bool Compiler::is_builtin_type(const SPIRType &type) const
{
auto *type_meta = ir.find_meta(type.self);
// We can have builtin structs as well. If one member of a struct is builtin, the struct must also be builtin.
if (type_meta)
for (auto &m : type_meta->members)
if (m.builtin)
return true;
return false;
}
bool Compiler::is_builtin_variable(const SPIRVariable &var) const
{
auto *m = ir.find_meta(var.self);
if (var.compat_builtin || (m && m->decoration.builtin))
return true;
else
return is_builtin_type(get<SPIRType>(var.basetype));
}
bool Compiler::is_member_builtin(const SPIRType &type, uint32_t index, BuiltIn *builtin) const
{
auto *type_meta = ir.find_meta(type.self);
if (type_meta)
{
auto &memb = type_meta->members;
if (index < memb.size() && memb[index].builtin)
{
if (builtin)
*builtin = memb[index].builtin_type;
return true;
}
}
return false;
}
bool Compiler::is_scalar(const SPIRType &type) const
{
return type.basetype != SPIRType::Struct && type.vecsize == 1 && type.columns == 1;
}
bool Compiler::is_vector(const SPIRType &type) const
{
return type.vecsize > 1 && type.columns == 1;
}
bool Compiler::is_matrix(const SPIRType &type) const
{
return type.vecsize > 1 && type.columns > 1;
}
bool Compiler::is_array(const SPIRType &type) const
{
return !type.array.empty();
}
ShaderResources Compiler::get_shader_resources() const
{
return get_shader_resources(nullptr);
}
ShaderResources Compiler::get_shader_resources(const unordered_set<uint32_t> &active_variables) const
{
return get_shader_resources(&active_variables);
}
bool Compiler::InterfaceVariableAccessHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
{
uint32_t variable = 0;
switch (opcode)
{
// Need this first, otherwise, GCC complains about unhandled switch statements.
default:
break;
case OpFunctionCall:
{
// Invalid SPIR-V.
if (length < 3)
return false;
uint32_t count = length - 3;
args += 3;
for (uint32_t i = 0; i < count; i++)
{
auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
if (var && storage_class_is_interface(var->storage))
variables.insert(args[i]);
}
break;
}
case OpSelect:
{
// Invalid SPIR-V.
if (length < 5)
return false;
uint32_t count = length - 3;
args += 3;
for (uint32_t i = 0; i < count; i++)
{
auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
if (var && storage_class_is_interface(var->storage))
variables.insert(args[i]);
}
break;
}
case OpPhi:
{
// Invalid SPIR-V.
if (length < 2)
return false;
uint32_t count = length - 2;
args += 2;
for (uint32_t i = 0; i < count; i += 2)
{
auto *var = compiler.maybe_get<SPIRVariable>(args[i]);
if (var && storage_class_is_interface(var->storage))
variables.insert(args[i]);
}
break;
}
case OpAtomicStore:
case OpStore:
// Invalid SPIR-V.
if (length < 1)
return false;
variable = args[0];
break;
case OpCopyMemory:
{
if (length < 2)
return false;
auto *var = compiler.maybe_get<SPIRVariable>(args[0]);
if (var && storage_class_is_interface(var->storage))
variables.insert(variable);
var = compiler.maybe_get<SPIRVariable>(args[1]);
if (var && storage_class_is_interface(var->storage))
variables.insert(variable);
break;
}
case OpExtInst:
{
if (length < 5)
return false;
uint32_t extension_set = args[2];
if (compiler.get<SPIRExtension>(extension_set).ext == SPIRExtension::SPV_AMD_shader_explicit_vertex_parameter)
{
enum AMDShaderExplicitVertexParameter
{
InterpolateAtVertexAMD = 1
};
auto op = static_cast<AMDShaderExplicitVertexParameter>(args[3]);
switch (op)
{
case InterpolateAtVertexAMD:
{
auto *var = compiler.maybe_get<SPIRVariable>(args[4]);
if (var && storage_class_is_interface(var->storage))
variables.insert(args[4]);
break;
}
default:
break;
}
}
break;
}
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
case OpLoad:
case OpCopyObject:
case OpImageTexelPointer:
case OpAtomicLoad:
case OpAtomicExchange:
case OpAtomicCompareExchange:
case OpAtomicCompareExchangeWeak:
case OpAtomicIIncrement:
case OpAtomicIDecrement:
case OpAtomicIAdd:
case OpAtomicISub:
case OpAtomicSMin:
case OpAtomicUMin:
case OpAtomicSMax:
case OpAtomicUMax:
case OpAtomicAnd:
case OpAtomicOr:
case OpAtomicXor:
// Invalid SPIR-V.
if (length < 3)
return false;
variable = args[2];
break;
}
if (variable)
{
auto *var = compiler.maybe_get<SPIRVariable>(variable);
if (var && storage_class_is_interface(var->storage))
variables.insert(variable);
}
return true;
}
unordered_set<uint32_t> Compiler::get_active_interface_variables() const
{
// Traverse the call graph and find all interface variables which are in use.
unordered_set<uint32_t> variables;
InterfaceVariableAccessHandler handler(*this, variables);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
// If we needed to create one, we'll need it.
if (dummy_sampler_id)
variables.insert(dummy_sampler_id);
return variables;
}
void Compiler::set_enabled_interface_variables(std::unordered_set<uint32_t> active_variables)
{
active_interface_variables = move(active_variables);
check_active_interface_variables = true;
}
ShaderResources Compiler::get_shader_resources(const unordered_set<uint32_t> *active_variables) const
{
ShaderResources res;
ir.for_each_typed_id<SPIRVariable>([&](uint32_t, const SPIRVariable &var) {
auto &type = this->get<SPIRType>(var.basetype);
// It is possible for uniform storage classes to be passed as function parameters, so detect
// that. To detect function parameters, check of StorageClass of variable is function scope.
if (var.storage == StorageClassFunction || !type.pointer || is_builtin_variable(var))
return;
if (active_variables && active_variables->find(var.self) == end(*active_variables))
return;
// Input
if (var.storage == StorageClassInput && interface_variable_exists_in_entry_point(var.self))
{
if (has_decoration(type.self, DecorationBlock))
{
res.stage_inputs.push_back(
{ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self) });
}
else
res.stage_inputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Subpass inputs
else if (var.storage == StorageClassUniformConstant && type.image.dim == DimSubpassData)
{
res.subpass_inputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Outputs
else if (var.storage == StorageClassOutput && interface_variable_exists_in_entry_point(var.self))
{
if (has_decoration(type.self, DecorationBlock))
{
res.stage_outputs.push_back(
{ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self) });
}
else
res.stage_outputs.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// UBOs
else if (type.storage == StorageClassUniform && has_decoration(type.self, DecorationBlock))
{
res.uniform_buffers.push_back(
{ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self) });
}
// Old way to declare SSBOs.
else if (type.storage == StorageClassUniform && has_decoration(type.self, DecorationBufferBlock))
{
res.storage_buffers.push_back(
{ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self) });
}
// Modern way to declare SSBOs.
else if (type.storage == StorageClassStorageBuffer)
{
res.storage_buffers.push_back(
{ var.self, var.basetype, type.self, get_remapped_declared_block_name(var.self) });
}
// Push constant blocks
else if (type.storage == StorageClassPushConstant)
{
// There can only be one push constant block, but keep the vector in case this restriction is lifted
// in the future.
res.push_constant_buffers.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Images
else if (type.storage == StorageClassUniformConstant && type.basetype == SPIRType::Image &&
type.image.sampled == 2)
{
res.storage_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Separate images
else if (type.storage == StorageClassUniformConstant && type.basetype == SPIRType::Image &&
type.image.sampled == 1)
{
res.separate_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Separate samplers
else if (type.storage == StorageClassUniformConstant && type.basetype == SPIRType::Sampler)
{
res.separate_samplers.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Textures
else if (type.storage == StorageClassUniformConstant && type.basetype == SPIRType::SampledImage)
{
res.sampled_images.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
// Atomic counters
else if (type.storage == StorageClassAtomicCounter)
{
res.atomic_counters.push_back({ var.self, var.basetype, type.self, get_name(var.self) });
}
});
return res;
}
bool Compiler::type_is_block_like(const SPIRType &type) const
{
if (type.basetype != SPIRType::Struct)
return false;
if (has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock))
{
return true;
}
// Block-like types may have Offset decorations.
for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
if (has_member_decoration(type.self, i, DecorationOffset))
return true;
return false;
}
void Compiler::fixup_type_alias()
{
// Due to how some backends work, the "master" type of type_alias must be a block-like type if it exists.
// FIXME: Multiple alias types which are both block-like will be awkward, for now, it's best to just drop the type
// alias if the slave type is a block type.
ir.for_each_typed_id<SPIRType>([&](uint32_t self, SPIRType &type) {
if (type.type_alias && type_is_block_like(type))
{
// Become the master.
ir.for_each_typed_id<SPIRType>([&](uint32_t other_id, SPIRType &other_type) {
if (other_id == type.self)
return;
if (other_type.type_alias == type.type_alias)
other_type.type_alias = type.self;
});
this->get<SPIRType>(type.type_alias).type_alias = self;
type.type_alias = 0;
}
});
ir.for_each_typed_id<SPIRType>([&](uint32_t, SPIRType &type) {
if (type.type_alias && type_is_block_like(type))
{
// This is not allowed, drop the type_alias.
type.type_alias = 0;
}
});
// Reorder declaration of types so that the master of the type alias is always emitted first.
// We need this in case a type B depends on type A (A must come before in the vector), but A is an alias of a type Abuffer, which
// means declaration of A doesn't happen (yet), and order would be B, ABuffer and not ABuffer, B. Fix this up here.
auto &type_ids = ir.ids_for_type[TypeType];
for (auto alias_itr = begin(type_ids); alias_itr != end(type_ids); ++alias_itr)
{
auto &type = get<SPIRType>(*alias_itr);
if (type.type_alias != 0 && !has_decoration(type.type_alias, SPIRV_CROSS_DECORATION_PACKED))
{
// We will skip declaring this type, so make sure the type_alias type comes before.
auto master_itr = find(begin(type_ids), end(type_ids), type.type_alias);
assert(master_itr != end(type_ids));
if (alias_itr < master_itr)
{
// Must also swap the type order for the constant-type joined array.
auto &joined_types = ir.ids_for_constant_or_type;
auto alt_alias_itr = find(begin(joined_types), end(joined_types), *alias_itr);
auto alt_master_itr = find(begin(joined_types), end(joined_types), *master_itr);
assert(alt_alias_itr != end(joined_types));
assert(alt_master_itr != end(joined_types));
swap(*alias_itr, *master_itr);
swap(*alt_alias_itr, *alt_master_itr);
}
}
}
}
void Compiler::parse_fixup()
{
// Figure out specialization constants for work group sizes.
for (auto id_ : ir.ids_for_constant_or_variable)
{
auto &id = ir.ids[id_];
if (id.get_type() == TypeConstant)
{
auto &c = id.get<SPIRConstant>();
if (ir.meta[c.self].decoration.builtin && ir.meta[c.self].decoration.builtin_type == BuiltInWorkgroupSize)
{
// In current SPIR-V, there can be just one constant like this.
// All entry points will receive the constant value.
for (auto &entry : ir.entry_points)
{
entry.second.workgroup_size.constant = c.self;
entry.second.workgroup_size.x = c.scalar(0, 0);
entry.second.workgroup_size.y = c.scalar(0, 1);
entry.second.workgroup_size.z = c.scalar(0, 2);
}
}
}
else if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
if (var.storage == StorageClassPrivate || var.storage == StorageClassWorkgroup ||
var.storage == StorageClassOutput)
global_variables.push_back(var.self);
if (variable_storage_is_aliased(var))
aliased_variables.push_back(var.self);
}
}
fixup_type_alias();
}
void Compiler::flatten_interface_block(uint32_t id)
{
auto &var = get<SPIRVariable>(id);
auto &type = get<SPIRType>(var.basetype);
auto &flags = ir.meta[type.self].decoration.decoration_flags;
if (!type.array.empty())
SPIRV_CROSS_THROW("Type is array of UBOs.");
if (type.basetype != SPIRType::Struct)
SPIRV_CROSS_THROW("Type is not a struct.");
if (!flags.get(DecorationBlock))
SPIRV_CROSS_THROW("Type is not a block.");
if (type.member_types.empty())
SPIRV_CROSS_THROW("Member list of struct is empty.");
uint32_t t = type.member_types[0];
for (auto &m : type.member_types)
if (t != m)
SPIRV_CROSS_THROW("Types in block differ.");
auto &mtype = get<SPIRType>(t);
if (!mtype.array.empty())
SPIRV_CROSS_THROW("Member type cannot be arrays.");
if (mtype.basetype == SPIRType::Struct)
SPIRV_CROSS_THROW("Member type cannot be struct.");
// Inherit variable name from interface block name.
ir.meta[var.self].decoration.alias = ir.meta[type.self].decoration.alias;
auto storage = var.storage;
if (storage == StorageClassUniform)
storage = StorageClassUniformConstant;
// Change type definition in-place into an array instead.
// Access chains will still work as-is.
uint32_t array_size = uint32_t(type.member_types.size());
type = mtype;
type.array.push_back(array_size);
type.pointer = true;
type.storage = storage;
type.parent_type = t;
var.storage = storage;
}
void Compiler::update_name_cache(unordered_set<string> &cache_primary, const unordered_set<string> &cache_secondary,
string &name)
{
if (name.empty())
return;
const auto find_name = [&](const string &n) -> bool {
if (cache_primary.find(n) != end(cache_primary))
return true;
if (&cache_primary != &cache_secondary)
if (cache_secondary.find(n) != end(cache_secondary))
return true;
return false;
};
const auto insert_name = [&](const string &n) { cache_primary.insert(n); };
if (!find_name(name))
{
insert_name(name);
return;
}
uint32_t counter = 0;
auto tmpname = name;
bool use_linked_underscore = true;
if (tmpname == "_")
{
// We cannot just append numbers, as we will end up creating internally reserved names.
// Make it like _0_<counter> instead.
tmpname += "0";
}
else if (tmpname.back() == '_')
{
// The last_character is an underscore, so we don't need to link in underscore.
// This would violate double underscore rules.
use_linked_underscore = false;
}
// If there is a collision (very rare),
// keep tacking on extra identifier until it's unique.
do
{
counter++;
name = tmpname + (use_linked_underscore ? "_" : "") + convert_to_string(counter);
} while (find_name(name));
insert_name(name);
}
void Compiler::update_name_cache(unordered_set<string> &cache, string &name)
{
update_name_cache(cache, cache, name);
}
void Compiler::set_name(uint32_t id, const std::string &name)
{
ir.set_name(id, name);
}
const SPIRType &Compiler::get_type(uint32_t id) const
{
return get<SPIRType>(id);
}
const SPIRType &Compiler::get_type_from_variable(uint32_t id) const
{
return get<SPIRType>(get<SPIRVariable>(id).basetype);
}
uint32_t Compiler::get_pointee_type_id(uint32_t type_id) const
{
auto *p_type = &get<SPIRType>(type_id);
if (p_type->pointer)
{
assert(p_type->parent_type);
type_id = p_type->parent_type;
}
return type_id;
}
const SPIRType &Compiler::get_pointee_type(const SPIRType &type) const
{
auto *p_type = &type;
if (p_type->pointer)
{
assert(p_type->parent_type);
p_type = &get<SPIRType>(p_type->parent_type);
}
return *p_type;
}
const SPIRType &Compiler::get_pointee_type(uint32_t type_id) const
{
return get_pointee_type(get<SPIRType>(type_id));
}
uint32_t Compiler::get_variable_data_type_id(const SPIRVariable &var) const
{
if (var.phi_variable)
return var.basetype;
return get_pointee_type_id(var.basetype);
}
SPIRType &Compiler::get_variable_data_type(const SPIRVariable &var)
{
return get<SPIRType>(get_variable_data_type_id(var));
}
const SPIRType &Compiler::get_variable_data_type(const SPIRVariable &var) const
{
return get<SPIRType>(get_variable_data_type_id(var));
}
bool Compiler::is_sampled_image_type(const SPIRType &type)
{
return (type.basetype == SPIRType::Image || type.basetype == SPIRType::SampledImage) && type.image.sampled == 1 &&
type.image.dim != DimBuffer;
}
void Compiler::set_member_decoration_string(uint32_t id, uint32_t index, spv::Decoration decoration,
const std::string &argument)
{
ir.set_member_decoration_string(id, index, decoration, argument);
}
void Compiler::set_member_decoration(uint32_t id, uint32_t index, Decoration decoration, uint32_t argument)
{
ir.set_member_decoration(id, index, decoration, argument);
}
void Compiler::set_member_name(uint32_t id, uint32_t index, const std::string &name)
{
ir.set_member_name(id, index, name);
}
const std::string &Compiler::get_member_name(uint32_t id, uint32_t index) const
{
return ir.get_member_name(id, index);
}
void Compiler::set_member_qualified_name(uint32_t type_id, uint32_t index, const std::string &name)
{
ir.meta[type_id].members.resize(max(ir.meta[type_id].members.size(), size_t(index) + 1));
ir.meta[type_id].members[index].qualified_alias = name;
}
const string &Compiler::get_member_qualified_name(uint32_t type_id, uint32_t index) const
{
auto *m = ir.find_meta(type_id);
if (m && index < m->members.size())
return m->members[index].qualified_alias;
else
return ir.get_empty_string();
}
uint32_t Compiler::get_member_decoration(uint32_t id, uint32_t index, Decoration decoration) const
{
return ir.get_member_decoration(id, index, decoration);
}
uint64_t Compiler::get_member_decoration_mask(uint32_t id, uint32_t index) const
{
return get_member_decoration_bitset(id, index).get_lower();
}
const Bitset &Compiler::get_member_decoration_bitset(uint32_t id, uint32_t index) const
{
return ir.get_member_decoration_bitset(id, index);
}
bool Compiler::has_member_decoration(uint32_t id, uint32_t index, Decoration decoration) const
{
return ir.has_member_decoration(id, index, decoration);
}
void Compiler::unset_member_decoration(uint32_t id, uint32_t index, Decoration decoration)
{
ir.unset_member_decoration(id, index, decoration);
}
void Compiler::set_decoration_string(uint32_t id, spv::Decoration decoration, const std::string &argument)
{
ir.set_decoration_string(id, decoration, argument);
}
void Compiler::set_decoration(uint32_t id, Decoration decoration, uint32_t argument)
{
ir.set_decoration(id, decoration, argument);
}
StorageClass Compiler::get_storage_class(uint32_t id) const
{
return get<SPIRVariable>(id).storage;
}
const std::string &Compiler::get_name(uint32_t id) const
{
return ir.get_name(id);
}
const std::string Compiler::get_fallback_name(uint32_t id) const
{
return join("_", id);
}
const std::string Compiler::get_block_fallback_name(uint32_t id) const
{
auto &var = get<SPIRVariable>(id);
if (get_name(id).empty())
return join("_", get<SPIRType>(var.basetype).self, "_", id);
else
return get_name(id);
}
uint64_t Compiler::get_decoration_mask(uint32_t id) const
{
return get_decoration_bitset(id).get_lower();
}
const Bitset &Compiler::get_decoration_bitset(uint32_t id) const
{
return ir.get_decoration_bitset(id);
}
bool Compiler::has_decoration(uint32_t id, Decoration decoration) const
{
return ir.has_decoration(id, decoration);
}
const string &Compiler::get_decoration_string(uint32_t id, Decoration decoration) const
{
return ir.get_decoration_string(id, decoration);
}
const string &Compiler::get_member_decoration_string(uint32_t id, uint32_t index, Decoration decoration) const
{
return ir.get_member_decoration_string(id, index, decoration);
}
uint32_t Compiler::get_decoration(uint32_t id, Decoration decoration) const
{
return ir.get_decoration(id, decoration);
}
void Compiler::unset_decoration(uint32_t id, Decoration decoration)
{
ir.unset_decoration(id, decoration);
}
bool Compiler::get_binary_offset_for_decoration(uint32_t id, spv::Decoration decoration, uint32_t &word_offset) const
{
auto *m = ir.find_meta(id);
if (!m)
return false;
auto &word_offsets = m->decoration_word_offset;
auto itr = word_offsets.find(decoration);
if (itr == end(word_offsets))
return false;
word_offset = itr->second;
return true;
}
bool Compiler::block_is_loop_candidate(const SPIRBlock &block, SPIRBlock::Method method) const
{
// Tried and failed.
if (block.disable_block_optimization || block.complex_continue)
return false;
if (method == SPIRBlock::MergeToSelectForLoop || method == SPIRBlock::MergeToSelectContinueForLoop)
{
// Try to detect common for loop pattern
// which the code backend can use to create cleaner code.
// for(;;) { if (cond) { some_body; } else { break; } }
// is the pattern we're looking for.
bool ret = block.terminator == SPIRBlock::Select && block.merge == SPIRBlock::MergeLoop &&
block.true_block != block.merge_block && block.true_block != block.self &&
block.false_block == block.merge_block;
if (ret && method == SPIRBlock::MergeToSelectContinueForLoop)
ret = block.true_block == block.continue_block;
// If we have OpPhi which depends on branches which came from our own block,
// we need to flush phi variables in else block instead of a trivial break,
// so we cannot assume this is a for loop candidate.
if (ret)
{
for (auto &phi : block.phi_variables)
if (phi.parent == block.self)
return false;
auto *merge = maybe_get<SPIRBlock>(block.merge_block);
if (merge)
for (auto &phi : merge->phi_variables)
if (phi.parent == block.self)
return false;
}
return ret;
}
else if (method == SPIRBlock::MergeToDirectForLoop)
{
// Empty loop header that just sets up merge target
// and branches to loop body.
bool ret = block.terminator == SPIRBlock::Direct && block.merge == SPIRBlock::MergeLoop && block.ops.empty();
if (!ret)
return false;
auto &child = get<SPIRBlock>(block.next_block);
ret = child.terminator == SPIRBlock::Select && child.merge == SPIRBlock::MergeNone &&
child.false_block == block.merge_block && child.true_block != block.merge_block &&
child.true_block != block.self;
// If we have OpPhi which depends on branches which came from our own block,
// we need to flush phi variables in else block instead of a trivial break,
// so we cannot assume this is a for loop candidate.
if (ret)
{
for (auto &phi : block.phi_variables)
if (phi.parent == block.self || phi.parent == child.self)
return false;
for (auto &phi : child.phi_variables)
if (phi.parent == block.self)
return false;
auto *merge = maybe_get<SPIRBlock>(block.merge_block);
if (merge)
for (auto &phi : merge->phi_variables)
if (phi.parent == block.self || phi.parent == child.false_block)
return false;
}
return ret;
}
else
return false;
}
bool Compiler::block_is_outside_flow_control_from_block(const SPIRBlock &from, const SPIRBlock &to)
{
auto *start = &from;
if (start->self == to.self)
return true;
// Break cycles.
if (is_continue(start->self))
return false;
// If our select block doesn't merge, we must break or continue in these blocks,
// so if continues occur branchless within these blocks, consider them branchless as well.
// This is typically used for loop control.
if (start->terminator == SPIRBlock::Select && start->merge == SPIRBlock::MergeNone &&
(block_is_outside_flow_control_from_block(get<SPIRBlock>(start->true_block), to) ||
block_is_outside_flow_control_from_block(get<SPIRBlock>(start->false_block), to)))
{
return true;
}
else if (start->merge_block && block_is_outside_flow_control_from_block(get<SPIRBlock>(start->merge_block), to))
{
return true;
}
else if (start->next_block && block_is_outside_flow_control_from_block(get<SPIRBlock>(start->next_block), to))
{
return true;
}
else
return false;
}
bool Compiler::execution_is_noop(const SPIRBlock &from, const SPIRBlock &to) const
{
if (!execution_is_branchless(from, to))
return false;
auto *start = &from;
for (;;)
{
if (start->self == to.self)
return true;
if (!start->ops.empty())
return false;
auto &next = get<SPIRBlock>(start->next_block);
// Flushing phi variables does not count as noop.
for (auto &phi : next.phi_variables)
if (phi.parent == start->self)
return false;
start = &next;
}
}
bool Compiler::execution_is_branchless(const SPIRBlock &from, const SPIRBlock &to) const
{
auto *start = &from;
for (;;)
{
if (start->self == to.self)
return true;
if (start->terminator == SPIRBlock::Direct && start->merge == SPIRBlock::MergeNone)
start = &get<SPIRBlock>(start->next_block);
else
return false;
}
}
SPIRBlock::ContinueBlockType Compiler::continue_block_type(const SPIRBlock &block) const
{
// The block was deemed too complex during code emit, pick conservative fallback paths.
if (block.complex_continue)
return SPIRBlock::ComplexLoop;
// In older glslang output continue block can be equal to the loop header.
// In this case, execution is clearly branchless, so just assume a while loop header here.
if (block.merge == SPIRBlock::MergeLoop)
return SPIRBlock::WhileLoop;
auto &dominator = get<SPIRBlock>(block.loop_dominator);
if (execution_is_noop(block, dominator))
return SPIRBlock::WhileLoop;
else if (execution_is_branchless(block, dominator))
return SPIRBlock::ForLoop;
else
{
if (block.merge == SPIRBlock::MergeNone && block.terminator == SPIRBlock::Select &&
block.true_block == dominator.self && block.false_block == dominator.merge_block)
{
return SPIRBlock::DoWhileLoop;
}
else
return SPIRBlock::ComplexLoop;
}
}
bool Compiler::traverse_all_reachable_opcodes(const SPIRBlock &block, OpcodeHandler &handler) const
{
handler.set_current_block(block);
// Ideally, perhaps traverse the CFG instead of all blocks in order to eliminate dead blocks,
// but this shouldn't be a problem in practice unless the SPIR-V is doing insane things like recursing
// inside dead blocks ...
for (auto &i : block.ops)
{
auto ops = stream(i);
auto op = static_cast<Op>(i.op);
if (!handler.handle(op, ops, i.length))
return false;
if (op == OpFunctionCall)
{
auto &func = get<SPIRFunction>(ops[2]);
if (handler.follow_function_call(func))
{
if (!handler.begin_function_scope(ops, i.length))
return false;
if (!traverse_all_reachable_opcodes(get<SPIRFunction>(ops[2]), handler))
return false;
if (!handler.end_function_scope(ops, i.length))
return false;
}
}
}
return true;
}
bool Compiler::traverse_all_reachable_opcodes(const SPIRFunction &func, OpcodeHandler &handler) const
{
for (auto block : func.blocks)
if (!traverse_all_reachable_opcodes(get<SPIRBlock>(block), handler))
return false;
return true;
}
uint32_t Compiler::type_struct_member_offset(const SPIRType &type, uint32_t index) const
{
auto *type_meta = ir.find_meta(type.self);
if (type_meta)
{
// Decoration must be set in valid SPIR-V, otherwise throw.
auto &dec = type_meta->members[index];
if (dec.decoration_flags.get(DecorationOffset))
return dec.offset;
else
SPIRV_CROSS_THROW("Struct member does not have Offset set.");
}
else
SPIRV_CROSS_THROW("Struct member does not have Offset set.");
}
uint32_t Compiler::type_struct_member_array_stride(const SPIRType &type, uint32_t index) const
{
auto *type_meta = ir.find_meta(type.member_types[index]);
if (type_meta)
{
// Decoration must be set in valid SPIR-V, otherwise throw.
// ArrayStride is part of the array type not OpMemberDecorate.
auto &dec = type_meta->decoration;
if (dec.decoration_flags.get(DecorationArrayStride))
return dec.array_stride;
else
SPIRV_CROSS_THROW("Struct member does not have ArrayStride set.");
}
else
SPIRV_CROSS_THROW("Struct member does not have Offset set.");
}
uint32_t Compiler::type_struct_member_matrix_stride(const SPIRType &type, uint32_t index) const
{
auto *type_meta = ir.find_meta(type.self);
if (type_meta)
{
// Decoration must be set in valid SPIR-V, otherwise throw.
// MatrixStride is part of OpMemberDecorate.
auto &dec = type_meta->members[index];
if (dec.decoration_flags.get(DecorationMatrixStride))
return dec.matrix_stride;
else
SPIRV_CROSS_THROW("Struct member does not have MatrixStride set.");
}
else
SPIRV_CROSS_THROW("Struct member does not have MatrixStride set.");
}
size_t Compiler::get_declared_struct_size(const SPIRType &type) const
{
if (type.member_types.empty())
SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
uint32_t last = uint32_t(type.member_types.size() - 1);
size_t offset = type_struct_member_offset(type, last);
size_t size = get_declared_struct_member_size(type, last);
return offset + size;
}
size_t Compiler::get_declared_struct_size_runtime_array(const SPIRType &type, size_t array_size) const
{
if (type.member_types.empty())
SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
size_t size = get_declared_struct_size(type);
auto &last_type = get<SPIRType>(type.member_types.back());
if (!last_type.array.empty() && last_type.array_size_literal[0] && last_type.array[0] == 0) // Runtime array
size += array_size * type_struct_member_array_stride(type, uint32_t(type.member_types.size() - 1));
return size;
}
size_t Compiler::get_declared_struct_member_size(const SPIRType &struct_type, uint32_t index) const
{
if (struct_type.member_types.empty())
SPIRV_CROSS_THROW("Declared struct in block cannot be empty.");
auto &flags = get_member_decoration_bitset(struct_type.self, index);
auto &type = get<SPIRType>(struct_type.member_types[index]);
switch (type.basetype)
{
case SPIRType::Unknown:
case SPIRType::Void:
case SPIRType::Boolean: // Bools are purely logical, and cannot be used for externally visible types.
case SPIRType::AtomicCounter:
case SPIRType::Image:
case SPIRType::SampledImage:
case SPIRType::Sampler:
SPIRV_CROSS_THROW("Querying size for object with opaque size.");
default:
break;
}
if (!type.array.empty())
{
// For arrays, we can use ArrayStride to get an easy check.
bool array_size_literal = type.array_size_literal.back();
uint32_t array_size = array_size_literal ? type.array.back() : get<SPIRConstant>(type.array.back()).scalar();
return type_struct_member_array_stride(struct_type, index) * array_size;
}
else if (type.basetype == SPIRType::Struct)
{
return get_declared_struct_size(type);
}
else
{
unsigned vecsize = type.vecsize;
unsigned columns = type.columns;
// Vectors.
if (columns == 1)
{
size_t component_size = type.width / 8;
return vecsize * component_size;
}
else
{
uint32_t matrix_stride = type_struct_member_matrix_stride(struct_type, index);
// Per SPIR-V spec, matrices must be tightly packed and aligned up for vec3 accesses.
if (flags.get(DecorationRowMajor))
return matrix_stride * vecsize;
else if (flags.get(DecorationColMajor))
return matrix_stride * columns;
else
SPIRV_CROSS_THROW("Either row-major or column-major must be declared for matrices.");
}
}
}
bool Compiler::BufferAccessHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
{
if (opcode != OpAccessChain && opcode != OpInBoundsAccessChain && opcode != OpPtrAccessChain)
return true;
bool ptr_chain = (opcode == OpPtrAccessChain);
// Invalid SPIR-V.
if (length < (ptr_chain ? 5u : 4u))
return false;
if (args[2] != id)
return true;
// Don't bother traversing the entire access chain tree yet.
// If we access a struct member, assume we access the entire member.
uint32_t index = compiler.get<SPIRConstant>(args[ptr_chain ? 4 : 3]).scalar();
// Seen this index already.
if (seen.find(index) != end(seen))
return true;
seen.insert(index);
auto &type = compiler.expression_type(id);
uint32_t offset = compiler.type_struct_member_offset(type, index);
size_t range;
// If we have another member in the struct, deduce the range by looking at the next member.
// This is okay since structs in SPIR-V can have padding, but Offset decoration must be
// monotonically increasing.
// Of course, this doesn't take into account if the SPIR-V for some reason decided to add
// very large amounts of padding, but that's not really a big deal.
if (index + 1 < type.member_types.size())
{
range = compiler.type_struct_member_offset(type, index + 1) - offset;
}
else
{
// No padding, so just deduce it from the size of the member directly.
range = compiler.get_declared_struct_member_size(type, index);
}
ranges.push_back({ index, offset, range });
return true;
}
std::vector<BufferRange> Compiler::get_active_buffer_ranges(uint32_t id) const
{
std::vector<BufferRange> ranges;
BufferAccessHandler handler(*this, ranges, id);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
return ranges;
}
bool Compiler::types_are_logically_equivalent(const SPIRType &a, const SPIRType &b) const
{
if (a.basetype != b.basetype)
return false;
if (a.width != b.width)
return false;
if (a.vecsize != b.vecsize)
return false;
if (a.columns != b.columns)
return false;
if (a.array.size() != b.array.size())
return false;
size_t array_count = a.array.size();
if (array_count && memcmp(a.array.data(), b.array.data(), array_count * sizeof(uint32_t)) != 0)
return false;
if (a.basetype == SPIRType::Image || a.basetype == SPIRType::SampledImage)
{
if (memcmp(&a.image, &b.image, sizeof(SPIRType::Image)) != 0)
return false;
}
if (a.member_types.size() != b.member_types.size())
return false;
size_t member_types = a.member_types.size();
for (size_t i = 0; i < member_types; i++)
{
if (!types_are_logically_equivalent(get<SPIRType>(a.member_types[i]), get<SPIRType>(b.member_types[i])))
return false;
}
return true;
}
uint64_t Compiler::get_execution_mode_mask() const
{
return get_entry_point().flags.get_lower();
}
const Bitset &Compiler::get_execution_mode_bitset() const
{
return get_entry_point().flags;
}
void Compiler::set_execution_mode(ExecutionMode mode, uint32_t arg0, uint32_t arg1, uint32_t arg2)
{
auto &execution = get_entry_point();
execution.flags.set(mode);
switch (mode)
{
case ExecutionModeLocalSize:
execution.workgroup_size.x = arg0;
execution.workgroup_size.y = arg1;
execution.workgroup_size.z = arg2;
break;
case ExecutionModeInvocations:
execution.invocations = arg0;
break;
case ExecutionModeOutputVertices:
execution.output_vertices = arg0;
break;
default:
break;
}
}
void Compiler::unset_execution_mode(ExecutionMode mode)
{
auto &execution = get_entry_point();
execution.flags.clear(mode);
}
uint32_t Compiler::get_work_group_size_specialization_constants(SpecializationConstant &x, SpecializationConstant &y,
SpecializationConstant &z) const
{
auto &execution = get_entry_point();
x = { 0, 0 };
y = { 0, 0 };
z = { 0, 0 };
if (execution.workgroup_size.constant != 0)
{
auto &c = get<SPIRConstant>(execution.workgroup_size.constant);
if (c.m.c[0].id[0] != 0)
{
x.id = c.m.c[0].id[0];
x.constant_id = get_decoration(c.m.c[0].id[0], DecorationSpecId);
}
if (c.m.c[0].id[1] != 0)
{
y.id = c.m.c[0].id[1];
y.constant_id = get_decoration(c.m.c[0].id[1], DecorationSpecId);
}
if (c.m.c[0].id[2] != 0)
{
z.id = c.m.c[0].id[2];
z.constant_id = get_decoration(c.m.c[0].id[2], DecorationSpecId);
}
}
return execution.workgroup_size.constant;
}
uint32_t Compiler::get_execution_mode_argument(spv::ExecutionMode mode, uint32_t index) const
{
auto &execution = get_entry_point();
switch (mode)
{
case ExecutionModeLocalSize:
switch (index)
{
case 0:
return execution.workgroup_size.x;
case 1:
return execution.workgroup_size.y;
case 2:
return execution.workgroup_size.z;
default:
return 0;
}
case ExecutionModeInvocations:
return execution.invocations;
case ExecutionModeOutputVertices:
return execution.output_vertices;
default:
return 0;
}
}
ExecutionModel Compiler::get_execution_model() const
{
auto &execution = get_entry_point();
return execution.model;
}
void Compiler::set_remapped_variable_state(uint32_t id, bool remap_enable)
{
get<SPIRVariable>(id).remapped_variable = remap_enable;
}
bool Compiler::get_remapped_variable_state(uint32_t id) const
{
return get<SPIRVariable>(id).remapped_variable;
}
void Compiler::set_subpass_input_remapped_components(uint32_t id, uint32_t components)
{
get<SPIRVariable>(id).remapped_components = components;
}
uint32_t Compiler::get_subpass_input_remapped_components(uint32_t id) const
{
return get<SPIRVariable>(id).remapped_components;
}
void Compiler::add_implied_read_expression(SPIRExpression &e, uint32_t source)
{
auto itr = find(begin(e.implied_read_expressions), end(e.implied_read_expressions), source);
if (itr == end(e.implied_read_expressions))
e.implied_read_expressions.push_back(source);
}
void Compiler::add_implied_read_expression(SPIRAccessChain &e, uint32_t source)
{
auto itr = find(begin(e.implied_read_expressions), end(e.implied_read_expressions), source);
if (itr == end(e.implied_read_expressions))
e.implied_read_expressions.push_back(source);
}
void Compiler::inherit_expression_dependencies(uint32_t dst, uint32_t source_expression)
{
// Don't inherit any expression dependencies if the expression in dst
// is not a forwarded temporary.
if (forwarded_temporaries.find(dst) == end(forwarded_temporaries) ||
forced_temporaries.find(dst) != end(forced_temporaries))
{
return;
}
auto &e = get<SPIRExpression>(dst);
auto *phi = maybe_get<SPIRVariable>(source_expression);
if (phi && phi->phi_variable)
{
// We have used a phi variable, which can change at the end of the block,
// so make sure we take a dependency on this phi variable.
phi->dependees.push_back(dst);
}
auto *s = maybe_get<SPIRExpression>(source_expression);
if (!s)
return;
auto &e_deps = e.expression_dependencies;
auto &s_deps = s->expression_dependencies;
// If we depend on a expression, we also depend on all sub-dependencies from source.
e_deps.push_back(source_expression);
e_deps.insert(end(e_deps), begin(s_deps), end(s_deps));
// Eliminate duplicated dependencies.
sort(begin(e_deps), end(e_deps));
e_deps.erase(unique(begin(e_deps), end(e_deps)), end(e_deps));
}
vector<string> Compiler::get_entry_points() const
{
vector<string> entries;
for (auto &entry : ir.entry_points)
entries.push_back(entry.second.orig_name);
return entries;
}
vector<EntryPoint> Compiler::get_entry_points_and_stages() const
{
vector<EntryPoint> entries;
for (auto &entry : ir.entry_points)
entries.push_back({ entry.second.orig_name, entry.second.model });
return entries;
}
void Compiler::rename_entry_point(const std::string &old_name, const std::string &new_name)
{
auto &entry = get_first_entry_point(old_name);
entry.orig_name = new_name;
entry.name = new_name;
}
void Compiler::rename_entry_point(const std::string &old_name, const std::string &new_name, spv::ExecutionModel model)
{
auto &entry = get_entry_point(old_name, model);
entry.orig_name = new_name;
entry.name = new_name;
}
void Compiler::set_entry_point(const std::string &name)
{
auto &entry = get_first_entry_point(name);
ir.default_entry_point = entry.self;
}
void Compiler::set_entry_point(const std::string &name, spv::ExecutionModel model)
{
auto &entry = get_entry_point(name, model);
ir.default_entry_point = entry.self;
}
SPIREntryPoint &Compiler::get_entry_point(const std::string &name)
{
return get_first_entry_point(name);
}
const SPIREntryPoint &Compiler::get_entry_point(const std::string &name) const
{
return get_first_entry_point(name);
}
SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name)
{
auto itr = find_if(
begin(ir.entry_points), end(ir.entry_points),
[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.orig_name == name; });
if (itr == end(ir.entry_points))
SPIRV_CROSS_THROW("Entry point does not exist.");
return itr->second;
}
const SPIREntryPoint &Compiler::get_first_entry_point(const std::string &name) const
{
auto itr = find_if(
begin(ir.entry_points), end(ir.entry_points),
[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool { return entry.second.orig_name == name; });
if (itr == end(ir.entry_points))
SPIRV_CROSS_THROW("Entry point does not exist.");
return itr->second;
}
SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model)
{
auto itr = find_if(begin(ir.entry_points), end(ir.entry_points),
[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
return entry.second.orig_name == name && entry.second.model == model;
});
if (itr == end(ir.entry_points))
SPIRV_CROSS_THROW("Entry point does not exist.");
return itr->second;
}
const SPIREntryPoint &Compiler::get_entry_point(const std::string &name, ExecutionModel model) const
{
auto itr = find_if(begin(ir.entry_points), end(ir.entry_points),
[&](const std::pair<uint32_t, SPIREntryPoint> &entry) -> bool {
return entry.second.orig_name == name && entry.second.model == model;
});
if (itr == end(ir.entry_points))
SPIRV_CROSS_THROW("Entry point does not exist.");
return itr->second;
}
const string &Compiler::get_cleansed_entry_point_name(const std::string &name) const
{
return get_first_entry_point(name).name;
}
const string &Compiler::get_cleansed_entry_point_name(const std::string &name, ExecutionModel model) const
{
return get_entry_point(name, model).name;
}
const SPIREntryPoint &Compiler::get_entry_point() const
{
return ir.entry_points.find(ir.default_entry_point)->second;
}
SPIREntryPoint &Compiler::get_entry_point()
{
return ir.entry_points.find(ir.default_entry_point)->second;
}
bool Compiler::interface_variable_exists_in_entry_point(uint32_t id) const
{
auto &var = get<SPIRVariable>(id);
if (var.storage != StorageClassInput && var.storage != StorageClassOutput &&
var.storage != StorageClassUniformConstant)
SPIRV_CROSS_THROW("Only Input, Output variables and Uniform constants are part of a shader linking interface.");
// This is to avoid potential problems with very old glslang versions which did
// not emit input/output interfaces properly.
// We can assume they only had a single entry point, and single entry point
// shaders could easily be assumed to use every interface variable anyways.
if (ir.entry_points.size() <= 1)
return true;
auto &execution = get_entry_point();
return find(begin(execution.interface_variables), end(execution.interface_variables), id) !=
end(execution.interface_variables);
}
void Compiler::CombinedImageSamplerHandler::push_remap_parameters(const SPIRFunction &func, const uint32_t *args,
uint32_t length)
{
// If possible, pipe through a remapping table so that parameters know
// which variables they actually bind to in this scope.
unordered_map<uint32_t, uint32_t> remapping;
for (uint32_t i = 0; i < length; i++)
remapping[func.arguments[i].id] = remap_parameter(args[i]);
parameter_remapping.push(move(remapping));
}
void Compiler::CombinedImageSamplerHandler::pop_remap_parameters()
{
parameter_remapping.pop();
}
uint32_t Compiler::CombinedImageSamplerHandler::remap_parameter(uint32_t id)
{
auto *var = compiler.maybe_get_backing_variable(id);
if (var)
id = var->self;
if (parameter_remapping.empty())
return id;
auto &remapping = parameter_remapping.top();
auto itr = remapping.find(id);
if (itr != end(remapping))
return itr->second;
else
return id;
}
bool Compiler::CombinedImageSamplerHandler::begin_function_scope(const uint32_t *args, uint32_t length)
{
if (length < 3)
return false;
auto &callee = compiler.get<SPIRFunction>(args[2]);
args += 3;
length -= 3;
push_remap_parameters(callee, args, length);
functions.push(&callee);
return true;
}
bool Compiler::CombinedImageSamplerHandler::end_function_scope(const uint32_t *args, uint32_t length)
{
if (length < 3)
return false;
auto &callee = compiler.get<SPIRFunction>(args[2]);
args += 3;
// There are two types of cases we have to handle,
// a callee might call sampler2D(texture2D, sampler) directly where
// one or more parameters originate from parameters.
// Alternatively, we need to provide combined image samplers to our callees,
// and in this case we need to add those as well.
pop_remap_parameters();
// Our callee has now been processed at least once.
// No point in doing it again.
callee.do_combined_parameters = false;
auto &params = functions.top()->combined_parameters;
functions.pop();
if (functions.empty())
return true;
auto &caller = *functions.top();
if (caller.do_combined_parameters)
{
for (auto &param : params)
{
uint32_t image_id = param.global_image ? param.image_id : args[param.image_id];
uint32_t sampler_id = param.global_sampler ? param.sampler_id : args[param.sampler_id];
auto *i = compiler.maybe_get_backing_variable(image_id);
auto *s = compiler.maybe_get_backing_variable(sampler_id);
if (i)
image_id = i->self;
if (s)
sampler_id = s->self;
register_combined_image_sampler(caller, image_id, sampler_id, param.depth);
}
}
return true;
}
void Compiler::CombinedImageSamplerHandler::register_combined_image_sampler(SPIRFunction &caller, uint32_t image_id,
uint32_t sampler_id, bool depth)
{
// We now have a texture ID and a sampler ID which will either be found as a global
// or a parameter in our own function. If both are global, they will not need a parameter,
// otherwise, add it to our list.
SPIRFunction::CombinedImageSamplerParameter param = {
0u, image_id, sampler_id, true, true, depth,
};
auto texture_itr = find_if(begin(caller.arguments), end(caller.arguments),
[image_id](const SPIRFunction::Parameter &p) { return p.id == image_id; });
auto sampler_itr = find_if(begin(caller.arguments), end(caller.arguments),
[sampler_id](const SPIRFunction::Parameter &p) { return p.id == sampler_id; });
if (texture_itr != end(caller.arguments))
{
param.global_image = false;
param.image_id = uint32_t(texture_itr - begin(caller.arguments));
}
if (sampler_itr != end(caller.arguments))
{
param.global_sampler = false;
param.sampler_id = uint32_t(sampler_itr - begin(caller.arguments));
}
if (param.global_image && param.global_sampler)
return;
auto itr = find_if(begin(caller.combined_parameters), end(caller.combined_parameters),
[&param](const SPIRFunction::CombinedImageSamplerParameter &p) {
return param.image_id == p.image_id && param.sampler_id == p.sampler_id &&
param.global_image == p.global_image && param.global_sampler == p.global_sampler;
});
if (itr == end(caller.combined_parameters))
{
uint32_t id = compiler.ir.increase_bound_by(3);
auto type_id = id + 0;
auto ptr_type_id = id + 1;
auto combined_id = id + 2;
auto &base = compiler.expression_type(image_id);
auto &type = compiler.set<SPIRType>(type_id);
auto &ptr_type = compiler.set<SPIRType>(ptr_type_id);
type = base;
type.self = type_id;
type.basetype = SPIRType::SampledImage;
type.pointer = false;
type.storage = StorageClassGeneric;
type.image.depth = depth;
ptr_type = type;
ptr_type.pointer = true;
ptr_type.storage = StorageClassUniformConstant;
ptr_type.parent_type = type_id;
// Build new variable.
compiler.set<SPIRVariable>(combined_id, ptr_type_id, StorageClassFunction, 0);
// Inherit RelaxedPrecision (and potentially other useful flags if deemed relevant).
auto &new_flags = compiler.ir.meta[combined_id].decoration.decoration_flags;
auto &old_flags = compiler.ir.meta[sampler_id].decoration.decoration_flags;
new_flags.reset();
if (old_flags.get(DecorationRelaxedPrecision))
new_flags.set(DecorationRelaxedPrecision);
param.id = combined_id;
compiler.set_name(combined_id,
join("SPIRV_Cross_Combined", compiler.to_name(image_id), compiler.to_name(sampler_id)));
caller.combined_parameters.push_back(param);
caller.shadow_arguments.push_back({ ptr_type_id, combined_id, 0u, 0u, true });
}
}
bool Compiler::DummySamplerForCombinedImageHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
{
if (need_dummy_sampler)
{
// No need to traverse further, we know the result.
return false;
}
switch (opcode)
{
case OpLoad:
{
if (length < 3)
return false;
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image =
type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer;
// If not separate image, don't bother.
if (!separate_image)
return true;
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
break;
}
case OpImageFetch:
case OpImageQuerySizeLod:
case OpImageQuerySize:
case OpImageQueryLevels:
case OpImageQuerySamples:
{
// If we are fetching or querying LOD from a plain OpTypeImage, we must pre-combine with our dummy sampler.
auto *var = compiler.maybe_get_backing_variable(args[2]);
if (var)
{
auto &type = compiler.get<SPIRType>(var->basetype);
if (type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer)
need_dummy_sampler = true;
}
break;
}
case OpInBoundsAccessChain:
case OpAccessChain:
case OpPtrAccessChain:
{
if (length < 3)
return false;
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image =
type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer;
if (!separate_image)
return true;
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
// Other backends might use SPIRAccessChain for this later.
compiler.ir.ids[id].set_allow_type_rewrite();
break;
}
default:
break;
}
return true;
}
bool Compiler::CombinedImageSamplerHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
{
// We need to figure out where samplers and images are loaded from, so do only the bare bones compilation we need.
bool is_fetch = false;
switch (opcode)
{
case OpLoad:
{
if (length < 3)
return false;
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image = type.basetype == SPIRType::Image && type.image.sampled == 1;
bool separate_sampler = type.basetype == SPIRType::Sampler;
// If not separate image or sampler, don't bother.
if (!separate_image && !separate_sampler)
return true;
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
return true;
}
case OpInBoundsAccessChain:
case OpAccessChain:
case OpPtrAccessChain:
{
if (length < 3)
return false;
// Technically, it is possible to have arrays of textures and arrays of samplers and combine them, but this becomes essentially
// impossible to implement, since we don't know which concrete sampler we are accessing.
// One potential way is to create a combinatorial explosion where N textures and M samplers are combined into N * M sampler2Ds,
// but this seems ridiculously complicated for a problem which is easy to work around.
// Checking access chains like this assumes we don't have samplers or textures inside uniform structs, but this makes no sense.
uint32_t result_type = args[0];
auto &type = compiler.get<SPIRType>(result_type);
bool separate_image = type.basetype == SPIRType::Image && type.image.sampled == 1;
bool separate_sampler = type.basetype == SPIRType::Sampler;
if (separate_sampler)
SPIRV_CROSS_THROW(
"Attempting to use arrays or structs of separate samplers. This is not possible to statically "
"remap to plain GLSL.");
if (separate_image)
{
uint32_t id = args[1];
uint32_t ptr = args[2];
compiler.set<SPIRExpression>(id, "", result_type, true);
compiler.register_read(id, ptr, true);
}
return true;
}
case OpImageFetch:
case OpImageQuerySizeLod:
case OpImageQuerySize:
case OpImageQueryLevels:
case OpImageQuerySamples:
{
// If we are fetching from a plain OpTypeImage or querying LOD, we must pre-combine with our dummy sampler.
auto *var = compiler.maybe_get_backing_variable(args[2]);
if (!var)
return true;
auto &type = compiler.get<SPIRType>(var->basetype);
if (type.basetype == SPIRType::Image && type.image.sampled == 1 && type.image.dim != DimBuffer)
{
if (compiler.dummy_sampler_id == 0)
SPIRV_CROSS_THROW("texelFetch without sampler was found, but no dummy sampler has been created with "
"build_dummy_sampler_for_combined_images().");
// Do it outside.
is_fetch = true;
break;
}
return true;
}
case OpSampledImage:
// Do it outside.
break;
default:
return true;
}
// Registers sampler2D calls used in case they are parameters so
// that their callees know which combined image samplers to propagate down the call stack.
if (!functions.empty())
{
auto &callee = *functions.top();
if (callee.do_combined_parameters)
{
uint32_t image_id = args[2];
auto *image = compiler.maybe_get_backing_variable(image_id);
if (image)
image_id = image->self;
uint32_t sampler_id = is_fetch ? compiler.dummy_sampler_id : args[3];
auto *sampler = compiler.maybe_get_backing_variable(sampler_id);
if (sampler)
sampler_id = sampler->self;
auto &combined_type = compiler.get<SPIRType>(args[0]);
register_combined_image_sampler(callee, image_id, sampler_id, combined_type.image.depth);
}
}
// For function calls, we need to remap IDs which are function parameters into global variables.
// This information is statically known from the current place in the call stack.
// Function parameters are not necessarily pointers, so if we don't have a backing variable, remapping will know
// which backing variable the image/sample came from.
uint32_t image_id = remap_parameter(args[2]);
uint32_t sampler_id = is_fetch ? compiler.dummy_sampler_id : remap_parameter(args[3]);
auto itr = find_if(begin(compiler.combined_image_samplers), end(compiler.combined_image_samplers),
[image_id, sampler_id](const CombinedImageSampler &combined) {
return combined.image_id == image_id && combined.sampler_id == sampler_id;
});
if (itr == end(compiler.combined_image_samplers))
{
uint32_t sampled_type;
if (is_fetch)
{
// Have to invent the sampled image type.
sampled_type = compiler.ir.increase_bound_by(1);
auto &type = compiler.set<SPIRType>(sampled_type);
type = compiler.expression_type(args[2]);
type.self = sampled_type;
type.basetype = SPIRType::SampledImage;
type.image.depth = false;
}
else
{
sampled_type = args[0];
}
auto id = compiler.ir.increase_bound_by(2);
auto type_id = id + 0;
auto combined_id = id + 1;
// Make a new type, pointer to OpTypeSampledImage, so we can make a variable of this type.
// We will probably have this type lying around, but it doesn't hurt to make duplicates for internal purposes.
auto &type = compiler.set<SPIRType>(type_id);
auto &base = compiler.get<SPIRType>(sampled_type);
type = base;
type.pointer = true;
type.storage = StorageClassUniformConstant;
type.parent_type = type_id;
// Build new variable.
compiler.set<SPIRVariable>(combined_id, type_id, StorageClassUniformConstant, 0);
// Inherit RelaxedPrecision (and potentially other useful flags if deemed relevant).
auto &new_flags = compiler.ir.meta[combined_id].decoration.decoration_flags;
// Fetch inherits precision from the image, not sampler (there is no sampler).
auto &old_flags = compiler.ir.meta[is_fetch ? image_id : sampler_id].decoration.decoration_flags;
new_flags.reset();
if (old_flags.get(DecorationRelaxedPrecision))
new_flags.set(DecorationRelaxedPrecision);
// Propagate the array type for the original image as well.
auto *var = compiler.maybe_get_backing_variable(image_id);
if (var)
{
auto &parent_type = compiler.get<SPIRType>(var->basetype);
type.array = parent_type.array;
type.array_size_literal = parent_type.array_size_literal;
}
compiler.combined_image_samplers.push_back({ combined_id, image_id, sampler_id });
}
return true;
}
uint32_t Compiler::build_dummy_sampler_for_combined_images()
{
DummySamplerForCombinedImageHandler handler(*this);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
if (handler.need_dummy_sampler)
{
uint32_t offset = ir.increase_bound_by(3);
auto type_id = offset + 0;
auto ptr_type_id = offset + 1;
auto var_id = offset + 2;
SPIRType sampler_type;
auto &sampler = set<SPIRType>(type_id);
sampler.basetype = SPIRType::Sampler;
auto &ptr_sampler = set<SPIRType>(ptr_type_id);
ptr_sampler = sampler;
ptr_sampler.self = type_id;
ptr_sampler.storage = StorageClassUniformConstant;
ptr_sampler.pointer = true;
ptr_sampler.parent_type = type_id;
set<SPIRVariable>(var_id, ptr_type_id, StorageClassUniformConstant, 0);
set_name(var_id, "SPIRV_Cross_DummySampler");
dummy_sampler_id = var_id;
return var_id;
}
else
return 0;
}
void Compiler::build_combined_image_samplers()
{
ir.for_each_typed_id<SPIRFunction>([&](uint32_t, SPIRFunction &func) {
func.combined_parameters.clear();
func.shadow_arguments.clear();
func.do_combined_parameters = true;
});
combined_image_samplers.clear();
CombinedImageSamplerHandler handler(*this);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
}
vector<SpecializationConstant> Compiler::get_specialization_constants() const
{
vector<SpecializationConstant> spec_consts;
ir.for_each_typed_id<SPIRConstant>([&](uint32_t, const SPIRConstant &c) {
if (c.specialization && has_decoration(c.self, DecorationSpecId))
spec_consts.push_back({ c.self, get_decoration(c.self, DecorationSpecId) });
});
return spec_consts;
}
SPIRConstant &Compiler::get_constant(uint32_t id)
{
return get<SPIRConstant>(id);
}
const SPIRConstant &Compiler::get_constant(uint32_t id) const
{
return get<SPIRConstant>(id);
}
static bool exists_unaccessed_path_to_return(const CFG &cfg, uint32_t block, const unordered_set<uint32_t> &blocks)
{
// This block accesses the variable.
if (blocks.find(block) != end(blocks))
return false;
// We are at the end of the CFG.
if (cfg.get_succeeding_edges(block).empty())
return true;
// If any of our successors have a path to the end, there exists a path from block.
for (auto &succ : cfg.get_succeeding_edges(block))
if (exists_unaccessed_path_to_return(cfg, succ, blocks))
return true;
return false;
}
void Compiler::analyze_parameter_preservation(
SPIRFunction &entry, const CFG &cfg, const unordered_map<uint32_t, unordered_set<uint32_t>> &variable_to_blocks,
const unordered_map<uint32_t, unordered_set<uint32_t>> &complete_write_blocks)
{
for (auto &arg : entry.arguments)
{
// Non-pointers are always inputs.
auto &type = get<SPIRType>(arg.type);
if (!type.pointer)
continue;
// Opaque argument types are always in
bool potential_preserve;
switch (type.basetype)
{
case SPIRType::Sampler:
case SPIRType::Image:
case SPIRType::SampledImage:
case SPIRType::AtomicCounter:
potential_preserve = false;
break;
default:
potential_preserve = true;
break;
}
if (!potential_preserve)
continue;
auto itr = variable_to_blocks.find(arg.id);
if (itr == end(variable_to_blocks))
{
// Variable is never accessed.
continue;
}
// We have accessed a variable, but there was no complete writes to that variable.
// We deduce that we must preserve the argument.
itr = complete_write_blocks.find(arg.id);
if (itr == end(complete_write_blocks))
{
arg.read_count++;
continue;
}
// If there is a path through the CFG where no block completely writes to the variable, the variable will be in an undefined state
// when the function returns. We therefore need to implicitly preserve the variable in case there are writers in the function.
// Major case here is if a function is
// void foo(int &var) { if (cond) var = 10; }
// Using read/write counts, we will think it's just an out variable, but it really needs to be inout,
// because if we don't write anything whatever we put into the function must return back to the caller.
if (exists_unaccessed_path_to_return(cfg, entry.entry_block, itr->second))
arg.read_count++;
}
}
Compiler::AnalyzeVariableScopeAccessHandler::AnalyzeVariableScopeAccessHandler(Compiler &compiler_,
SPIRFunction &entry_)
: compiler(compiler_)
, entry(entry_)
{
}
bool Compiler::AnalyzeVariableScopeAccessHandler::follow_function_call(const SPIRFunction &)
{
// Only analyze within this function.
return false;
}
void Compiler::AnalyzeVariableScopeAccessHandler::set_current_block(const SPIRBlock &block)
{
current_block = &block;
// If we're branching to a block which uses OpPhi, in GLSL
// this will be a variable write when we branch,
// so we need to track access to these variables as well to
// have a complete picture.
const auto test_phi = [this, &block](uint32_t to) {
auto &next = compiler.get<SPIRBlock>(to);
for (auto &phi : next.phi_variables)
{
if (phi.parent == block.self)
{
accessed_variables_to_block[phi.function_variable].insert(block.self);
// Phi variables are also accessed in our target branch block.
accessed_variables_to_block[phi.function_variable].insert(next.self);
notify_variable_access(phi.local_variable, block.self);
}
}
};
switch (block.terminator)
{
case SPIRBlock::Direct:
notify_variable_access(block.condition, block.self);
test_phi(block.next_block);
break;
case SPIRBlock::Select:
notify_variable_access(block.condition, block.self);
test_phi(block.true_block);
test_phi(block.false_block);
break;
case SPIRBlock::MultiSelect:
notify_variable_access(block.condition, block.self);
for (auto &target : block.cases)
test_phi(target.block);
if (block.default_block)
test_phi(block.default_block);
break;
default:
break;
}
}
void Compiler::AnalyzeVariableScopeAccessHandler::notify_variable_access(uint32_t id, uint32_t block)
{
if (id_is_phi_variable(id))
accessed_variables_to_block[id].insert(block);
else if (id_is_potential_temporary(id))
accessed_temporaries_to_block[id].insert(block);
}
bool Compiler::AnalyzeVariableScopeAccessHandler::id_is_phi_variable(uint32_t id) const
{
if (id >= compiler.get_current_id_bound())
return false;
auto *var = compiler.maybe_get<SPIRVariable>(id);
return var && var->phi_variable;
}
bool Compiler::AnalyzeVariableScopeAccessHandler::id_is_potential_temporary(uint32_t id) const
{
if (id >= compiler.get_current_id_bound())
return false;
// Temporaries are not created before we start emitting code.
return compiler.ir.ids[id].empty() || (compiler.ir.ids[id].get_type() == TypeExpression);
}
bool Compiler::AnalyzeVariableScopeAccessHandler::handle(spv::Op op, const uint32_t *args, uint32_t length)
{
// Keep track of the types of temporaries, so we can hoist them out as necessary.
uint32_t result_type, result_id;
if (compiler.instruction_to_result_type(result_type, result_id, op, args, length))
result_id_to_type[result_id] = result_type;
switch (op)
{
case OpStore:
{
if (length < 2)
return false;
uint32_t ptr = args[0];
auto *var = compiler.maybe_get_backing_variable(ptr);
// If we store through an access chain, we have a partial write.
if (var)
{
accessed_variables_to_block[var->self].insert(current_block->self);
if (var->self == ptr)
complete_write_variables_to_block[var->self].insert(current_block->self);
else
partial_write_variables_to_block[var->self].insert(current_block->self);
}
// Might try to store a Phi variable here.
notify_variable_access(args[1], current_block->self);
break;
}
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
{
if (length < 3)
return false;
uint32_t ptr = args[2];
auto *var = compiler.maybe_get<SPIRVariable>(ptr);
if (var)
accessed_variables_to_block[var->self].insert(current_block->self);
for (uint32_t i = 3; i < length; i++)
notify_variable_access(args[i], current_block->self);
// The result of an access chain is a fixed expression and is not really considered a temporary.
auto &e = compiler.set<SPIRExpression>(args[1], "", args[0], true);
auto *backing_variable = compiler.maybe_get_backing_variable(ptr);
e.loaded_from = backing_variable ? backing_variable->self : 0;
// Other backends might use SPIRAccessChain for this later.
compiler.ir.ids[args[1]].set_allow_type_rewrite();
break;
}
case OpCopyMemory:
{
if (length < 2)
return false;
uint32_t lhs = args[0];
uint32_t rhs = args[1];
auto *var = compiler.maybe_get_backing_variable(lhs);
// If we store through an access chain, we have a partial write.
if (var)
{
accessed_variables_to_block[var->self].insert(current_block->self);
if (var->self == lhs)
complete_write_variables_to_block[var->self].insert(current_block->self);
else
partial_write_variables_to_block[var->self].insert(current_block->self);
}
var = compiler.maybe_get_backing_variable(rhs);
if (var)
accessed_variables_to_block[var->self].insert(current_block->self);
break;
}
case OpCopyObject:
{
if (length < 3)
return false;
auto *var = compiler.maybe_get_backing_variable(args[2]);
if (var)
accessed_variables_to_block[var->self].insert(current_block->self);
// Might try to copy a Phi variable here.
notify_variable_access(args[2], current_block->self);
break;
}
case OpLoad:
{
if (length < 3)
return false;
uint32_t ptr = args[2];
auto *var = compiler.maybe_get_backing_variable(ptr);
if (var)
accessed_variables_to_block[var->self].insert(current_block->self);
// Loaded value is a temporary.
notify_variable_access(args[1], current_block->self);
break;
}
case OpFunctionCall:
{
if (length < 3)
return false;
length -= 3;
args += 3;
for (uint32_t i = 0; i < length; i++)
{
auto *var = compiler.maybe_get_backing_variable(args[i]);
if (var)
{
accessed_variables_to_block[var->self].insert(current_block->self);
// Assume we can get partial writes to this variable.
partial_write_variables_to_block[var->self].insert(current_block->self);
}
// Cannot easily prove if argument we pass to a function is completely written.
// Usually, functions write to a dummy variable,
// which is then copied to in full to the real argument.
// Might try to copy a Phi variable here.
notify_variable_access(args[i], current_block->self);
}
// Return value may be a temporary.
notify_variable_access(args[1], current_block->self);
break;
}
case OpExtInst:
{
for (uint32_t i = 4; i < length; i++)
notify_variable_access(args[i], current_block->self);
notify_variable_access(args[1], current_block->self);
break;
}
case OpArrayLength:
// Uses literals, but cannot be a phi variable, so ignore.
break;
// Atomics shouldn't be able to access function-local variables.
// Some GLSL builtins access a pointer.
case OpCompositeInsert:
case OpVectorShuffle:
// Specialize for opcode which contains literals.
for (uint32_t i = 1; i < 4; i++)
notify_variable_access(args[i], current_block->self);
break;
case OpCompositeExtract:
// Specialize for opcode which contains literals.
for (uint32_t i = 1; i < 3; i++)
notify_variable_access(args[i], current_block->self);
break;
default:
{
// Rather dirty way of figuring out where Phi variables are used.
// As long as only IDs are used, we can scan through instructions and try to find any evidence that
// the ID of a variable has been used.
// There are potential false positives here where a literal is used in-place of an ID,
// but worst case, it does not affect the correctness of the compile.
// Exhaustive analysis would be better here, but it's not worth it for now.
for (uint32_t i = 0; i < length; i++)
notify_variable_access(args[i], current_block->self);
break;
}
}
return true;
}
Compiler::StaticExpressionAccessHandler::StaticExpressionAccessHandler(Compiler &compiler_, uint32_t variable_id_)
: compiler(compiler_)
, variable_id(variable_id_)
{
}
bool Compiler::StaticExpressionAccessHandler::follow_function_call(const SPIRFunction &)
{
return false;
}
bool Compiler::StaticExpressionAccessHandler::handle(spv::Op op, const uint32_t *args, uint32_t length)
{
switch (op)
{
case OpStore:
if (length < 2)
return false;
if (args[0] == variable_id)
{
static_expression = args[1];
write_count++;
}
break;
case OpLoad:
if (length < 3)
return false;
if (args[2] == variable_id && static_expression == 0) // Tried to read from variable before it was initialized.
return false;
break;
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
if (length < 3)
return false;
if (args[2] == variable_id) // If we try to access chain our candidate variable before we store to it, bail.
return false;
break;
default:
break;
}
return true;
}
void Compiler::find_function_local_luts(SPIRFunction &entry, const AnalyzeVariableScopeAccessHandler &handler)
{
auto &cfg = *function_cfgs.find(entry.self)->second;
// For each variable which is statically accessed.
for (auto &accessed_var : handler.accessed_variables_to_block)
{
auto &blocks = accessed_var.second;
auto &var = get<SPIRVariable>(accessed_var.first);
auto &type = expression_type(accessed_var.first);
// Only consider function local variables here.
if (var.storage != StorageClassFunction)
continue;
// We cannot be a phi variable.
if (var.phi_variable)
continue;
// Only consider arrays here.
if (type.array.empty())
continue;
// If the variable has an initializer, make sure it is a constant expression.
uint32_t static_constant_expression = 0;
if (var.initializer)
{
if (ir.ids[var.initializer].get_type() != TypeConstant)
continue;
static_constant_expression = var.initializer;
// There can be no stores to this variable, we have now proved we have a LUT.
if (handler.complete_write_variables_to_block.count(var.self) != 0 ||
handler.partial_write_variables_to_block.count(var.self) != 0)
continue;
}
else
{
// We can have one, and only one write to the variable, and that write needs to be a constant.
// No partial writes allowed.
if (handler.partial_write_variables_to_block.count(var.self) != 0)
continue;
auto itr = handler.complete_write_variables_to_block.find(var.self);
// No writes?
if (itr == end(handler.complete_write_variables_to_block))
continue;
// We write to the variable in more than one block.
auto &write_blocks = itr->second;
if (write_blocks.size() != 1)
continue;
// The write needs to happen in the dominating block.
DominatorBuilder builder(cfg);
for (auto &block : blocks)
builder.add_block(block);
uint32_t dominator = builder.get_dominator();
// The complete write happened in a branch or similar, cannot deduce static expression.
if (write_blocks.count(dominator) == 0)
continue;
// Find the static expression for this variable.
StaticExpressionAccessHandler static_expression_handler(*this, var.self);
traverse_all_reachable_opcodes(get<SPIRBlock>(dominator), static_expression_handler);
// We want one, and exactly one write
if (static_expression_handler.write_count != 1 || static_expression_handler.static_expression == 0)
continue;
// Is it a constant expression?
if (ir.ids[static_expression_handler.static_expression].get_type() != TypeConstant)
continue;
// We found a LUT!
static_constant_expression = static_expression_handler.static_expression;
}
get<SPIRConstant>(static_constant_expression).is_used_as_lut = true;
var.static_expression = static_constant_expression;
var.statically_assigned = true;
var.remapped_variable = true;
}
}
void Compiler::analyze_variable_scope(SPIRFunction &entry, AnalyzeVariableScopeAccessHandler &handler)
{
// First, we map out all variable access within a function.
// Essentially a map of block -> { variables accessed in the basic block }
traverse_all_reachable_opcodes(entry, handler);
auto &cfg = *function_cfgs.find(entry.self)->second;
// Analyze if there are parameters which need to be implicitly preserved with an "in" qualifier.
analyze_parameter_preservation(entry, cfg, handler.accessed_variables_to_block,
handler.complete_write_variables_to_block);
unordered_map<uint32_t, uint32_t> potential_loop_variables;
// For each variable which is statically accessed.
for (auto &var : handler.accessed_variables_to_block)
{
// Only deal with variables which are considered local variables in this function.
if (find(begin(entry.local_variables), end(entry.local_variables), var.first) == end(entry.local_variables))
continue;
DominatorBuilder builder(cfg);
auto &blocks = var.second;
auto &type = expression_type(var.first);
// Figure out which block is dominating all accesses of those variables.
for (auto &block : blocks)
{
// If we're accessing a variable inside a continue block, this variable might be a loop variable.
// We can only use loop variables with scalars, as we cannot track static expressions for vectors.
if (is_continue(block))
{
// Potentially awkward case to check for.
// We might have a variable inside a loop, which is touched by the continue block,
// but is not actually a loop variable.
// The continue block is dominated by the inner part of the loop, which does not make sense in high-level
// language output because it will be declared before the body,
// so we will have to lift the dominator up to the relevant loop header instead.
builder.add_block(ir.continue_block_to_loop_header[block]);
// Arrays or structs cannot be loop variables.
if (type.vecsize == 1 && type.columns == 1 && type.basetype != SPIRType::Struct && type.array.empty())
{
// The variable is used in multiple continue blocks, this is not a loop
// candidate, signal that by setting block to -1u.
auto &potential = potential_loop_variables[var.first];
if (potential == 0)
potential = block;
else
potential = ~(0u);
}
}
builder.add_block(block);
}
builder.lift_continue_block_dominator();
// Add it to a per-block list of variables.
uint32_t dominating_block = builder.get_dominator();
// If all blocks here are dead code, this will be 0, so the variable in question
// will be completely eliminated.
if (dominating_block)
{
auto &block = get<SPIRBlock>(dominating_block);
block.dominated_variables.push_back(var.first);
get<SPIRVariable>(var.first).dominator = dominating_block;
}
}
for (auto &var : handler.accessed_temporaries_to_block)
{
auto itr = handler.result_id_to_type.find(var.first);
if (itr == end(handler.result_id_to_type))
{
// We found a false positive ID being used, ignore.
// This should probably be an assert.
continue;
}
DominatorBuilder builder(cfg);
bool force_temporary = false;
// Figure out which block is dominating all accesses of those temporaries.
auto &blocks = var.second;
for (auto &block : blocks)
{
builder.add_block(block);
// If a temporary is used in more than one block, we might have to lift continue block
// access up to loop header like we did for variables.
if (blocks.size() != 1 && is_continue(block))
builder.add_block(ir.continue_block_to_loop_header[block]);
else if (blocks.size() != 1 && is_single_block_loop(block))
{
// Awkward case, because the loop header is also the continue block.
force_temporary = true;
}
}
uint32_t dominating_block = builder.get_dominator();
if (dominating_block)
{
// If we touch a variable in the dominating block, this is the expected setup.
// SPIR-V normally mandates this, but we have extra cases for temporary use inside loops.
bool first_use_is_dominator = blocks.count(dominating_block) != 0;
if (!first_use_is_dominator || force_temporary)
{
// This should be very rare, but if we try to declare a temporary inside a loop,
// and that temporary is used outside the loop as well (spirv-opt inliner likes this)
// we should actually emit the temporary outside the loop.
hoisted_temporaries.insert(var.first);
forced_temporaries.insert(var.first);
auto &block_temporaries = get<SPIRBlock>(dominating_block).declare_temporary;
block_temporaries.emplace_back(handler.result_id_to_type[var.first], var.first);
}
else if (blocks.size() > 1)
{
// Keep track of the temporary as we might have to declare this temporary.
// This can happen if the loop header dominates a temporary, but we have a complex fallback loop.
// In this case, the header is actually inside the for (;;) {} block, and we have problems.
// What we need to do is hoist the temporaries outside the for (;;) {} block in case the header block
// declares the temporary.
auto &block_temporaries = get<SPIRBlock>(dominating_block).potential_declare_temporary;
block_temporaries.emplace_back(handler.result_id_to_type[var.first], var.first);
}
}
}
unordered_set<uint32_t> seen_blocks;
// Now, try to analyze whether or not these variables are actually loop variables.
for (auto &loop_variable : potential_loop_variables)
{
auto &var = get<SPIRVariable>(loop_variable.first);
auto dominator = var.dominator;
auto block = loop_variable.second;
// The variable was accessed in multiple continue blocks, ignore.
if (block == ~(0u) || block == 0)
continue;
// Dead code.
if (dominator == 0)
continue;
uint32_t header = 0;
// Find the loop header for this block if we are a continue block.
{
auto itr = ir.continue_block_to_loop_header.find(block);
if (itr != end(ir.continue_block_to_loop_header))
{
header = itr->second;
}
else if (get<SPIRBlock>(block).continue_block == block)
{
// Also check for self-referential continue block.
header = block;
}
}
assert(header);
auto &header_block = get<SPIRBlock>(header);
auto &blocks = handler.accessed_variables_to_block[loop_variable.first];
// If a loop variable is not used before the loop, it's probably not a loop variable.
bool has_accessed_variable = blocks.count(header) != 0;
// Now, there are two conditions we need to meet for the variable to be a loop variable.
// 1. The dominating block must have a branch-free path to the loop header,
// this way we statically know which expression should be part of the loop variable initializer.
// Walk from the dominator, if there is one straight edge connecting
// dominator and loop header, we statically know the loop initializer.
bool static_loop_init = true;
while (dominator != header)
{
if (blocks.count(dominator) != 0)
has_accessed_variable = true;
auto &succ = cfg.get_succeeding_edges(dominator);
if (succ.size() != 1)
{
static_loop_init = false;
break;
}
auto &pred = cfg.get_preceding_edges(succ.front());
if (pred.size() != 1 || pred.front() != dominator)
{
static_loop_init = false;
break;
}
dominator = succ.front();
}
if (!static_loop_init || !has_accessed_variable)
continue;
// The second condition we need to meet is that no access after the loop
// merge can occur. Walk the CFG to see if we find anything.
seen_blocks.clear();
cfg.walk_from(seen_blocks, header_block.merge_block, [&](uint32_t walk_block) {
// We found a block which accesses the variable outside the loop.
if (blocks.find(walk_block) != end(blocks))
static_loop_init = false;
});
if (!static_loop_init)
continue;
// We have a loop variable.
header_block.loop_variables.push_back(loop_variable.first);
// Need to sort here as variables come from an unordered container, and pushing stuff in wrong order
// will break reproducability in regression runs.
sort(begin(header_block.loop_variables), end(header_block.loop_variables));
get<SPIRVariable>(loop_variable.first).loop_variable = true;
}
}
Bitset Compiler::get_buffer_block_flags(uint32_t id) const
{
return ir.get_buffer_block_flags(get<SPIRVariable>(id));
}
bool Compiler::get_common_basic_type(const SPIRType &type, SPIRType::BaseType &base_type)
{
if (type.basetype == SPIRType::Struct)
{
base_type = SPIRType::Unknown;
for (auto &member_type : type.member_types)
{
SPIRType::BaseType member_base;
if (!get_common_basic_type(get<SPIRType>(member_type), member_base))
return false;
if (base_type == SPIRType::Unknown)
base_type = member_base;
else if (base_type != member_base)
return false;
}
return true;
}
else
{
base_type = type.basetype;
return true;
}
}
void Compiler::ActiveBuiltinHandler::handle_builtin(const SPIRType &type, BuiltIn builtin,
const Bitset &decoration_flags)
{
// If used, we will need to explicitly declare a new array size for these builtins.
if (builtin == BuiltInClipDistance)
{
if (!type.array_size_literal[0])
SPIRV_CROSS_THROW("Array size for ClipDistance must be a literal.");
uint32_t array_size = type.array[0];
if (array_size == 0)
SPIRV_CROSS_THROW("Array size for ClipDistance must not be unsized.");
compiler.clip_distance_count = array_size;
}
else if (builtin == BuiltInCullDistance)
{
if (!type.array_size_literal[0])
SPIRV_CROSS_THROW("Array size for CullDistance must be a literal.");
uint32_t array_size = type.array[0];
if (array_size == 0)
SPIRV_CROSS_THROW("Array size for CullDistance must not be unsized.");
compiler.cull_distance_count = array_size;
}
else if (builtin == BuiltInPosition)
{
if (decoration_flags.get(DecorationInvariant))
compiler.position_invariant = true;
}
}
bool Compiler::ActiveBuiltinHandler::handle(spv::Op opcode, const uint32_t *args, uint32_t length)
{
const auto add_if_builtin = [&](uint32_t id) {
// Only handles variables here.
// Builtins which are part of a block are handled in AccessChain.
auto *var = compiler.maybe_get<SPIRVariable>(id);
auto &decorations = compiler.ir.meta[id].decoration;
if (var && decorations.builtin)
{
auto &type = compiler.get<SPIRType>(var->basetype);
auto &flags =
type.storage == StorageClassInput ? compiler.active_input_builtins : compiler.active_output_builtins;
flags.set(decorations.builtin_type);
handle_builtin(type, decorations.builtin_type, decorations.decoration_flags);
}
};
switch (opcode)
{
case OpStore:
if (length < 1)
return false;
add_if_builtin(args[0]);
break;
case OpCopyMemory:
if (length < 2)
return false;
add_if_builtin(args[0]);
add_if_builtin(args[1]);
break;
case OpCopyObject:
case OpLoad:
if (length < 3)
return false;
add_if_builtin(args[2]);
break;
case OpSelect:
if (length < 5)
return false;
add_if_builtin(args[3]);
add_if_builtin(args[4]);
break;
case OpPhi:
{
if (length < 2)
return false;
uint32_t count = length - 2;
args += 2;
for (uint32_t i = 0; i < count; i += 2)
add_if_builtin(args[i]);
break;
}
case OpFunctionCall:
{
if (length < 3)
return false;
uint32_t count = length - 3;
args += 3;
for (uint32_t i = 0; i < count; i++)
add_if_builtin(args[i]);
break;
}
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
{
if (length < 4)
return false;
// Only consider global variables, cannot consider variables in functions yet, or other
// access chains as they have not been created yet.
auto *var = compiler.maybe_get<SPIRVariable>(args[2]);
if (!var)
break;
// Required if we access chain into builtins like gl_GlobalInvocationID.
add_if_builtin(args[2]);
// Start traversing type hierarchy at the proper non-pointer types.
auto *type = &compiler.get_variable_data_type(*var);
auto &flags =
type->storage == StorageClassInput ? compiler.active_input_builtins : compiler.active_output_builtins;
uint32_t count = length - 3;
args += 3;
for (uint32_t i = 0; i < count; i++)
{
// Pointers
if (opcode == OpPtrAccessChain && i == 0)
{
type = &compiler.get<SPIRType>(type->parent_type);
continue;
}
// Arrays
if (!type->array.empty())
{
type = &compiler.get<SPIRType>(type->parent_type);
}
// Structs
else if (type->basetype == SPIRType::Struct)
{
uint32_t index = compiler.get<SPIRConstant>(args[i]).scalar();
if (index < uint32_t(compiler.ir.meta[type->self].members.size()))
{
auto &decorations = compiler.ir.meta[type->self].members[index];
if (decorations.builtin)
{
flags.set(decorations.builtin_type);
handle_builtin(compiler.get<SPIRType>(type->member_types[index]), decorations.builtin_type,
decorations.decoration_flags);
}
}
type = &compiler.get<SPIRType>(type->member_types[index]);
}
else
{
// No point in traversing further. We won't find any extra builtins.
break;
}
}
break;
}
default:
break;
}
return true;
}
void Compiler::update_active_builtins()
{
active_input_builtins.reset();
active_output_builtins.reset();
cull_distance_count = 0;
clip_distance_count = 0;
ActiveBuiltinHandler handler(*this);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
}
// Returns whether this shader uses a builtin of the storage class
bool Compiler::has_active_builtin(BuiltIn builtin, StorageClass storage)
{
const Bitset *flags;
switch (storage)
{
case StorageClassInput:
flags = &active_input_builtins;
break;
case StorageClassOutput:
flags = &active_output_builtins;
break;
default:
return false;
}
return flags->get(builtin);
}
void Compiler::analyze_image_and_sampler_usage()
{
CombinedImageSamplerDrefHandler dref_handler(*this);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), dref_handler);
CombinedImageSamplerUsageHandler handler(*this, dref_handler.dref_combined_samplers);
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
comparison_ids = move(handler.comparison_ids);
need_subpass_input = handler.need_subpass_input;
// Forward information from separate images and samplers into combined image samplers.
for (auto &combined : combined_image_samplers)
if (comparison_ids.count(combined.sampler_id))
comparison_ids.insert(combined.combined_id);
}
bool Compiler::CombinedImageSamplerDrefHandler::handle(spv::Op opcode, const uint32_t *args, uint32_t)
{
// Mark all sampled images which are used with Dref.
switch (opcode)
{
case OpImageSampleDrefExplicitLod:
case OpImageSampleDrefImplicitLod:
case OpImageSampleProjDrefExplicitLod:
case OpImageSampleProjDrefImplicitLod:
case OpImageSparseSampleProjDrefImplicitLod:
case OpImageSparseSampleDrefImplicitLod:
case OpImageSparseSampleProjDrefExplicitLod:
case OpImageSparseSampleDrefExplicitLod:
case OpImageDrefGather:
case OpImageSparseDrefGather:
dref_combined_samplers.insert(args[2]);
return true;
default:
break;
}
return true;
}
void Compiler::build_function_control_flow_graphs_and_analyze()
{
CFGBuilder handler(*this);
handler.function_cfgs[ir.default_entry_point].reset(new CFG(*this, get<SPIRFunction>(ir.default_entry_point)));
traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), handler);
function_cfgs = move(handler.function_cfgs);
for (auto &f : function_cfgs)
{
auto &func = get<SPIRFunction>(f.first);
AnalyzeVariableScopeAccessHandler scope_handler(*this, func);
analyze_variable_scope(func, scope_handler);
find_function_local_luts(func, scope_handler);
// Check if we can actually use the loop variables we found in analyze_variable_scope.
// To use multiple initializers, we need the same type and qualifiers.
for (auto block : func.blocks)
{
auto &b = get<SPIRBlock>(block);
if (b.loop_variables.size() < 2)
continue;
auto &flags = get_decoration_bitset(b.loop_variables.front());
uint32_t type = get<SPIRVariable>(b.loop_variables.front()).basetype;
bool invalid_initializers = false;
for (auto loop_variable : b.loop_variables)
{
if (flags != get_decoration_bitset(loop_variable) ||
type != get<SPIRVariable>(b.loop_variables.front()).basetype)
{
invalid_initializers = true;
break;
}
}
if (invalid_initializers)
{
for (auto loop_variable : b.loop_variables)
get<SPIRVariable>(loop_variable).loop_variable = false;
b.loop_variables.clear();
}
}
}
}
Compiler::CFGBuilder::CFGBuilder(spirv_cross::Compiler &compiler_)
: compiler(compiler_)
{
}
bool Compiler::CFGBuilder::handle(spv::Op, const uint32_t *, uint32_t)
{
return true;
}
bool Compiler::CFGBuilder::follow_function_call(const SPIRFunction &func)
{
if (function_cfgs.find(func.self) == end(function_cfgs))
{
function_cfgs[func.self].reset(new CFG(compiler, func));
return true;
}
else
return false;
}
bool Compiler::CombinedImageSamplerUsageHandler::begin_function_scope(const uint32_t *args, uint32_t length)
{
if (length < 3)
return false;
auto &func = compiler.get<SPIRFunction>(args[2]);
const auto *arg = &args[3];
length -= 3;
for (uint32_t i = 0; i < length; i++)
{
auto &argument = func.arguments[i];
dependency_hierarchy[argument.id].insert(arg[i]);
}
return true;
}
void Compiler::CombinedImageSamplerUsageHandler::add_hierarchy_to_comparison_ids(uint32_t id)
{
// Traverse the variable dependency hierarchy and tag everything in its path with comparison ids.
comparison_ids.insert(id);
for (auto &dep_id : dependency_hierarchy[id])
add_hierarchy_to_comparison_ids(dep_id);
}
bool Compiler::CombinedImageSamplerUsageHandler::handle(Op opcode, const uint32_t *args, uint32_t length)
{
switch (opcode)
{
case OpAccessChain:
case OpInBoundsAccessChain:
case OpPtrAccessChain:
case OpLoad:
{
if (length < 3)
return false;
dependency_hierarchy[args[1]].insert(args[2]);
// Ideally defer this to OpImageRead, but then we'd need to track loaded IDs.
// If we load an image, we're going to use it and there is little harm in declaring an unused gl_FragCoord.
auto &type = compiler.get<SPIRType>(args[0]);
if (type.image.dim == DimSubpassData)
need_subpass_input = true;
// If we load a SampledImage and it will be used with Dref, propagate the state up.
if (dref_combined_samplers.count(args[1]) != 0)
add_hierarchy_to_comparison_ids(args[1]);
break;
}
case OpSampledImage:
{
if (length < 4)
return false;
uint32_t result_type = args[0];
uint32_t result_id = args[1];
auto &type = compiler.get<SPIRType>(result_type);
if (type.image.depth || dref_combined_samplers.count(result_id) != 0)
{
// This image must be a depth image.
uint32_t image = args[2];
add_hierarchy_to_comparison_ids(image);
// This sampler must be a SamplerComparisonState, and not a regular SamplerState.
uint32_t sampler = args[3];
add_hierarchy_to_comparison_ids(sampler);
// Mark the OpSampledImage itself as being comparison state.
comparison_ids.insert(result_id);
}
return true;
}
default:
break;
}
return true;
}
bool Compiler::buffer_is_hlsl_counter_buffer(uint32_t id) const
{
auto *m = ir.find_meta(id);
return m && m->hlsl_is_magic_counter_buffer;
}
bool Compiler::buffer_get_hlsl_counter_buffer(uint32_t id, uint32_t &counter_id) const
{
auto *m = ir.find_meta(id);
// First, check for the proper decoration.
if (m && m->hlsl_magic_counter_buffer != 0)
{
counter_id = m->hlsl_magic_counter_buffer;
return true;
}
else
return false;
}
void Compiler::make_constant_null(uint32_t id, uint32_t type)
{
auto &constant_type = get<SPIRType>(type);
if (constant_type.pointer)
{
auto &constant = set<SPIRConstant>(id, type);
constant.make_null(constant_type);
}
else if (!constant_type.array.empty())
{
assert(constant_type.parent_type);
uint32_t parent_id = ir.increase_bound_by(1);
make_constant_null(parent_id, constant_type.parent_type);
if (!constant_type.array_size_literal.back())
SPIRV_CROSS_THROW("Array size of OpConstantNull must be a literal.");
vector<uint32_t> elements(constant_type.array.back());
for (uint32_t i = 0; i < constant_type.array.back(); i++)
elements[i] = parent_id;
set<SPIRConstant>(id, type, elements.data(), uint32_t(elements.size()), false);
}
else if (!constant_type.member_types.empty())
{
uint32_t member_ids = ir.increase_bound_by(uint32_t(constant_type.member_types.size()));
vector<uint32_t> elements(constant_type.member_types.size());
for (uint32_t i = 0; i < constant_type.member_types.size(); i++)
{
make_constant_null(member_ids + i, constant_type.member_types[i]);
elements[i] = member_ids + i;
}
set<SPIRConstant>(id, type, elements.data(), uint32_t(elements.size()), false);
}
else
{
auto &constant = set<SPIRConstant>(id, type);
constant.make_null(constant_type);
}
}
const std::vector<spv::Capability> &Compiler::get_declared_capabilities() const
{
return ir.declared_capabilities;
}
const std::vector<std::string> &Compiler::get_declared_extensions() const
{
return ir.declared_extensions;
}
std::string Compiler::get_remapped_declared_block_name(uint32_t id) const
{
auto itr = declared_block_names.find(id);
if (itr != end(declared_block_names))
return itr->second;
else
{
auto &var = get<SPIRVariable>(id);
auto &type = get<SPIRType>(var.basetype);
auto *type_meta = ir.find_meta(type.self);
auto *block_name = type_meta ? &type_meta->decoration.alias : nullptr;
return (!block_name || block_name->empty()) ? get_block_fallback_name(id) : *block_name;
}
}
bool Compiler::instruction_to_result_type(uint32_t &result_type, uint32_t &result_id, spv::Op op, const uint32_t *args,
uint32_t length)
{
// Most instructions follow the pattern of <result-type> <result-id> <arguments>.
// There are some exceptions.
switch (op)
{
case OpStore:
case OpCopyMemory:
case OpCopyMemorySized:
case OpImageWrite:
case OpAtomicStore:
case OpAtomicFlagClear:
case OpEmitStreamVertex:
case OpEndStreamPrimitive:
case OpControlBarrier:
case OpMemoryBarrier:
case OpGroupWaitEvents:
case OpRetainEvent:
case OpReleaseEvent:
case OpSetUserEventStatus:
case OpCaptureEventProfilingInfo:
case OpCommitReadPipe:
case OpCommitWritePipe:
case OpGroupCommitReadPipe:
case OpGroupCommitWritePipe:
return false;
default:
if (length > 1)
{
result_type = args[0];
result_id = args[1];
return true;
}
else
return false;
}
}
Bitset Compiler::combined_decoration_for_member(const SPIRType &type, uint32_t index) const
{
Bitset flags;
auto *type_meta = ir.find_meta(type.self);
if (type_meta)
{
auto &memb = type_meta->members;
if (index >= memb.size())
return flags;
auto &dec = memb[index];
// If our type is a struct, traverse all the members as well recursively.
flags.merge_or(dec.decoration_flags);
for (uint32_t i = 0; i < type.member_types.size(); i++)
flags.merge_or(combined_decoration_for_member(get<SPIRType>(type.member_types[i]), i));
}
return flags;
}
bool Compiler::is_desktop_only_format(spv::ImageFormat format)
{
switch (format)
{
// Desktop-only formats
case ImageFormatR11fG11fB10f:
case ImageFormatR16f:
case ImageFormatRgb10A2:
case ImageFormatR8:
case ImageFormatRg8:
case ImageFormatR16:
case ImageFormatRg16:
case ImageFormatRgba16:
case ImageFormatR16Snorm:
case ImageFormatRg16Snorm:
case ImageFormatRgba16Snorm:
case ImageFormatR8Snorm:
case ImageFormatRg8Snorm:
case ImageFormatR8ui:
case ImageFormatRg8ui:
case ImageFormatR16ui:
case ImageFormatRgb10a2ui:
case ImageFormatR8i:
case ImageFormatRg8i:
case ImageFormatR16i:
return true;
default:
break;
}
return false;
}
bool Compiler::image_is_comparison(const spirv_cross::SPIRType &type, uint32_t id) const
{
return type.image.depth || (comparison_ids.count(id) != 0);
}