SPIRV-Cross/reference/opt/shaders
Chip Davis 12a8654784 Don't forward uses of an OpIsHelperInvocationEXT op.
If this is computed *before* a `demote`, but used *after*, forwarding it
will produce the wrong value. This does make for uglier shaders, but
it's necessary right now to ensure correctness.

I needed to use an assembly shader to produce the test for this.
`spirv-opt` is not smart enough (or too smart?) to eliminate the
variable that would be used in GLSL to express this.
2019-07-18 17:32:35 -05:00
..
amd Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
asm Add simple test for extended debug operations. 2019-07-05 10:44:30 +02:00
comp MSL/HLSL: Support OpOuterProduct. 2019-07-01 10:57:27 +02:00
desktop-only GLSL: Support GL_ARB_shader_stencil_export. 2019-06-12 10:06:54 +02:00
flatten Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
frag Update external repos. 2019-07-13 16:50:21 -05:00
geom Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
legacy Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
tesc Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
tese Fix input array size in tessellation evaluation shaders. 2019-01-09 10:47:16 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
vulkan Don't forward uses of an OpIsHelperInvocationEXT op. 2019-07-18 17:32:35 -05:00