SPIRV-Cross/reference/opt/shaders/asm/geom/unroll-glposition-load.asm.geom
dan sinclair 8bf916f575 Roll dependencies
This CL updates the GLSLang, SPIRV-Tools and SPIRV-Headers dependencies.
2020-05-20 10:27:51 -04:00

23 lines
410 B
GLSL

#version 450
layout(triangles) in;
layout(max_vertices = 3, triangle_strip) out;
void main()
{
vec4 _35_unrolled[3];
for (int i = 0; i < int(3); i++)
{
_35_unrolled[i] = gl_in[i].gl_Position;
}
vec4 param[3] = _35_unrolled;
for (int _74 = 0; _74 < 3; )
{
gl_Position = param[_74];
EmitVertex();
_74++;
continue;
}
EndPrimitive();
}