SPIRV-Cross/spir2common.hpp
Hans-Kristian Arntzen 0ae2bcc3d0 Ensure that floating point literals are float.
Fixes regression from earlier workaround of std::to_string.
Update reference output.
2016-03-12 14:22:39 +01:00

643 lines
18 KiB
C++

/*
* Copyright 2015-2016 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SPIR2COMMON_HPP
#define SPIR2COMMON_HPP
#include <sstream>
#include <stdio.h>
#include <string.h>
namespace spir2cross
{
class CompilerError : public std::runtime_error
{
public:
CompilerError(const std::string &str) : std::runtime_error(str) {}
};
namespace inner
{
template<typename T>
void join_helper(std::ostringstream &stream, T&& t)
{
stream << std::forward<T>(t);
}
template<typename T, typename... Ts>
void join_helper(std::ostringstream &stream, T&& t, Ts&&... ts)
{
stream << std::forward<T>(t);
join_helper(stream, std::forward<Ts>(ts)...);
}
}
// Helper template to avoid lots of nasty string temporary munging.
template<typename... Ts>
std::string join(Ts&&... ts)
{
std::ostringstream stream;
inner::join_helper(stream, std::forward<Ts>(ts)...);
return stream.str();
}
inline std::string merge(const std::vector<std::string> &list)
{
std::string s;
for (auto &elem : list)
{
s += elem;
if (&elem != &list.back())
s += ", ";
}
return s;
}
template<typename T>
inline std::string convert_to_string(T&& t)
{
return std::to_string(std::forward<T>(t));
}
inline std::string convert_to_string(float t)
{
// std::to_string for floating point values is broken.
// Fallback to something more sane.
char buf[64];
sprintf(buf, "%.32g", t);
// Ensure that the literal is float.
if (!strchr(buf, '.') && !strchr(buf, 'e'))
strcat(buf, ".0");
return buf;
}
inline std::string convert_to_string(double t)
{
// std::to_string for floating point values is broken.
// Fallback to something more sane.
char buf[64];
sprintf(buf, "%.32g", t);
// Ensure that the literal is float.
if (!strchr(buf, '.') && !strchr(buf, 'e'))
strcat(buf, ".0");
return buf;
}
struct Instruction
{
Instruction(const std::vector<uint32_t> &spirv, uint32_t &index);
uint16_t op;
uint16_t count;
uint32_t offset;
uint32_t length;
};
// Helper for Variant interface.
struct IVariant
{
virtual ~IVariant() = default;
uint32_t self = 0;
};
enum Types
{
TypeNone,
TypeType,
TypeVariable,
TypeConstant,
TypeFunction,
TypeFunctionPrototype,
TypePointer,
TypeBlock,
TypeExtension,
TypeExpression,
TypeUndef
};
struct SPIRUndef : IVariant
{
enum { type = TypeUndef };
SPIRUndef(uint32_t basetype) : basetype(basetype) {}
uint32_t basetype;
};
struct SPIRType : IVariant
{
enum { type = TypeType };
enum BaseType
{
Unknown,
Void,
Bool,
Int,
UInt,
AtomicCounter,
Float,
Struct,
Image,
SampledImage,
Sampler
};
// Scalar/vector/matrix support.
BaseType basetype = Unknown;
uint32_t width = 0;
uint32_t vecsize = 1;
uint32_t columns = 1;
// Arrays, suport array of arrays by having a vector of array sizes.
std::vector<uint32_t> array;
// Pointers
bool pointer = false;
spv::StorageClass storage = spv::StorageClassGeneric;
std::vector<uint32_t> member_types;
struct Image
{
uint32_t type;
spv::Dim dim;
bool depth;
bool arrayed;
bool ms;
uint32_t sampled;
spv::ImageFormat format;
} image;
};
struct SPIRExtension : IVariant
{
enum { type = TypeExtension };
enum Extension
{
GLSL
};
SPIRExtension(Extension ext)
: ext(ext) {}
Extension ext;
};
struct SPIRExpression : IVariant
{
enum { type = TypeExpression };
// Only created by the backend target to avoid creating tons of temporaries.
SPIRExpression(std::string expr, uint32_t expression_type, bool immutable)
: expression(move(expr)), expression_type(expression_type), immutable(immutable) {}
// If non-zero, prepend expression with to_expression(base_expression).
// Used in amortizing multiple calls to to_expression()
// where in certain cases that would quickly force a temporary when not needed.
uint32_t base_expression = 0;
std::string expression;
uint32_t expression_type = 0;
// If this expression is a forwarded load,
// allow us to reference the original variable.
uint32_t loaded_from = 0;
// If this expression will never change, we can avoid lots of temporaries
// in high level source.
bool immutable = false;
// If this expression has been used while invalidated.
bool used_while_invalidated = false;
// A list of a variables for which this expression was invalidated by.
std::vector<uint32_t> invalidated_by;
};
struct SPIRFunctionPrototype : IVariant
{
enum { type = TypeFunctionPrototype };
SPIRFunctionPrototype(uint32_t return_type)
: return_type(return_type) {}
uint32_t return_type;
std::vector<uint32_t> parameter_types;
};
struct SPIRBlock : IVariant
{
enum { type = TypeBlock };
enum Terminator
{
Unknown,
Direct, // Emit next block directly without a particular condition.
Select, // Block ends with an if/else block.
MultiSelect, // Block ends with switch statement.
Loop, // Block ends with a loop.
Return, // Block ends with return.
Unreachable, // Noop
Kill // Discard
};
enum Merge
{
MergeNone,
MergeLoop,
MergeSelection
};
enum Method
{
MergeToSelectForLoop,
MergeToDirectForLoop
};
enum ContinueBlockType
{
ContinueNone,
// Continue block is branchless and has at least one instruction.
ForLoop,
// Noop continue block.
WhileLoop,
// Continue block is conditional.
DoWhileLoop,
// Highly unlikely that anything will use this,
// since it is really awkward/impossible to express in GLSL.
ComplexLoop
};
enum { NoDominator = 0xffffffffu };
Terminator terminator = Unknown;
Merge merge = MergeNone;
uint32_t next_block = 0;
uint32_t merge_block = 0;
uint32_t continue_block = 0;
uint32_t return_value = 0; // If 0, return nothing (void).
uint32_t condition = 0;
uint32_t true_block = 0;
uint32_t false_block = 0;
uint32_t default_block = 0;
std::vector<Instruction> ops;
struct Phi
{
uint32_t local_variable; // flush local variable ...
uint32_t parent; // If we're in from_block and want to branch into this block ...
uint32_t function_variable; // to this function-global "phi" variable first.
};
// Before entering this block flush out local variables to magical "phi" variables.
std::vector<Phi> phi_variables;
// Declare these temporaries before beginning the block.
// Used for handling complex continue blocks which have side effects.
std::vector<std::pair<uint32_t, uint32_t>> declare_temporary;
struct Case
{
uint32_t value;
uint32_t block;
};
std::vector<Case> cases;
// If we have tried to optimize code for this block but failed,
// keep track of this.
bool disable_block_optimization = false;
// If the continue block is complex, fallback to "dumb" for loops.
bool complex_continue = false;
// The dominating block which this block might be within.
// Used in continue; blocks to determine if we really need to write continue.
uint32_t loop_dominator = 0;
};
struct SPIRFunction : IVariant
{
enum { type = TypeFunction };
SPIRFunction(uint32_t return_type, uint32_t function_type)
: return_type(return_type), function_type(function_type)
{}
struct Parameter
{
uint32_t type;
uint32_t id;
uint32_t read_count;
uint32_t write_count;
};
uint32_t return_type;
uint32_t function_type;
std::vector<Parameter> arguments;
std::vector<uint32_t> local_variables;
uint32_t entry_block = 0;
std::vector<uint32_t> blocks;
void add_local_variable(uint32_t id)
{
local_variables.push_back(id);
}
void add_parameter(uint32_t type, uint32_t id)
{
// Arguments are read-only until proven otherwise.
arguments.push_back({ type, id, 0u, 0u });
}
bool active = false;
bool flush_undeclared = true;
};
struct SPIRVariable : IVariant
{
enum { type = TypeVariable };
SPIRVariable() = default;
SPIRVariable(uint32_t basetype, spv::StorageClass storage, uint32_t initializer = 0)
: basetype(basetype), storage(storage), initializer(initializer)
{}
uint32_t basetype = 0;
spv::StorageClass storage = spv::StorageClassGeneric;
uint32_t decoration = 0;
uint32_t initializer = 0;
std::vector<uint32_t> dereference_chain;
bool compat_builtin = false;
// If a variable is shadowed, we only statically assign to it
// and never actually emit a statement for it.
// When we read the variable as an expression, just forward
// shadowed_id as the expression.
bool statically_assigned = false;
uint32_t static_expression = 0;
// Temporaries which can remain forwarded as long as this variable is not modified.
std::vector<uint32_t> dependees;
bool forwardable = true;
bool deferred_declaration = false;
bool phi_variable = false;
bool remapped_variable = false;
SPIRFunction::Parameter *parameter = nullptr;
};
struct SPIRConstant : IVariant
{
enum { type = TypeConstant };
union Constant
{
uint32_t u32;
int32_t i32;
float f32;
};
struct ConstantVector
{
Constant r[4];
uint32_t vecsize;
};
struct ConstantMatrix
{
ConstantVector c[4];
uint32_t columns;
};
inline uint32_t scalar(uint32_t col = 0, uint32_t row = 0) const
{
return m.c[col].r[row].u32;
}
inline float scalar_f32(uint32_t col = 0, uint32_t row = 0) const
{
return m.c[col].r[row].f32;
}
inline int scalar_i32(uint32_t col = 0, uint32_t row = 0) const
{
return m.c[col].r[row].i32;
}
inline const ConstantVector& vector() const { return m.c[0]; }
inline uint32_t vector_size() const { return m.c[0].vecsize; }
inline uint32_t columns() const { return m.columns; }
SPIRConstant(uint32_t constant_type, const uint32_t *elements, uint32_t num_elements) :
constant_type(constant_type)
{
subconstants.insert(end(subconstants), elements, elements + num_elements);
}
SPIRConstant(uint32_t constant_type, uint32_t v0) :
constant_type(constant_type)
{
m.c[0].r[0].u32 = v0;
m.c[0].vecsize = 1;
m.columns = 1;
}
SPIRConstant(uint32_t constant_type, uint32_t v0, uint32_t v1) :
constant_type(constant_type)
{
m.c[0].r[0].u32 = v0;
m.c[0].r[1].u32 = v1;
m.c[0].vecsize = 2;
m.columns = 1;
}
SPIRConstant(uint32_t constant_type, uint32_t v0, uint32_t v1, uint32_t v2) :
constant_type(constant_type)
{
m.c[0].r[0].u32 = v0;
m.c[0].r[1].u32 = v1;
m.c[0].r[2].u32 = v2;
m.c[0].vecsize = 3;
m.columns = 1;
}
SPIRConstant(uint32_t constant_type, uint32_t v0, uint32_t v1, uint32_t v2, uint32_t v3) :
constant_type(constant_type)
{
m.c[0].r[0].u32 = v0;
m.c[0].r[1].u32 = v1;
m.c[0].r[2].u32 = v2;
m.c[0].r[3].u32 = v3;
m.c[0].vecsize = 4;
m.columns = 1;
}
SPIRConstant(uint32_t constant_type,
const ConstantVector &vec0) :
constant_type(constant_type)
{
m.columns = 1;
m.c[0] = vec0;
}
SPIRConstant(uint32_t constant_type,
const ConstantVector &vec0, const ConstantVector &vec1) :
constant_type(constant_type)
{
m.columns = 2;
m.c[0] = vec0;
m.c[1] = vec1;
}
SPIRConstant(uint32_t constant_type,
const ConstantVector &vec0, const ConstantVector &vec1,
const ConstantVector &vec2) :
constant_type(constant_type)
{
m.columns = 3;
m.c[0] = vec0;
m.c[1] = vec1;
m.c[2] = vec2;
}
SPIRConstant(uint32_t constant_type,
const ConstantVector &vec0, const ConstantVector &vec1,
const ConstantVector &vec2, const ConstantVector &vec3) :
constant_type(constant_type)
{
m.columns = 4;
m.c[0] = vec0;
m.c[1] = vec1;
m.c[2] = vec2;
m.c[3] = vec3;
}
uint32_t constant_type;
ConstantMatrix m;
bool specialization = false; // If the constant is a specialization constant.
// For composites which are constant arrays, etc.
std::vector<uint32_t> subconstants;
};
class Variant
{
public:
// MSVC 2013 workaround, we shouldn't need these constructors.
Variant() = default;
Variant(Variant&& other) { *this = std::move(other); }
Variant& operator=(Variant&& other)
{
if (this != &other)
{
holder = move(other.holder);
type = other.type;
other.type = TypeNone;
}
return *this;
}
void set(std::unique_ptr<IVariant> val, uint32_t type)
{
holder = std::move(val);
if (this->type != TypeNone && this->type != type)
throw CompilerError("Overwriting a variant with new type.");
this->type = type;
}
template<typename T>
T& get()
{
if (!holder)
throw CompilerError("nullptr");
if (T::type != type)
throw CompilerError("Bad cast");
return *static_cast<T*>(holder.get());
}
template<typename T>
const T& get() const
{
if (!holder)
throw CompilerError("nullptr");
if (T::type != type)
throw CompilerError("Bad cast");
return *static_cast<const T*>(holder.get());
}
uint32_t get_type() const { return type; }
bool empty() const { return !holder; }
void reset() { holder.reset(); type = TypeNone; }
private:
std::unique_ptr<IVariant> holder;
uint32_t type = TypeNone;
};
template<typename T>
T& variant_get(Variant &var)
{
return var.get<T>();
}
template<typename T>
const T& variant_get(const Variant &var)
{
return var.get<T>();
}
template<typename T, typename... P>
T& variant_set(Variant &var, P&&... args)
{
auto uptr = std::unique_ptr<T>(new T(std::forward<P>(args)...));
auto ptr = uptr.get();
var.set(std::move(uptr), T::type);
return *ptr;
}
struct Meta
{
struct Decoration
{
std::string alias;
uint64_t decoration_flags = 0;
spv::BuiltIn builtin_type;
uint32_t location = 0;
uint32_t set = 0;
uint32_t binding = 0;
uint32_t offset = 0;
uint32_t array_stride = 0;
bool builtin = false;
};
Decoration decoration;
std::vector<Decoration> members;
};
}
#endif