SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen 2d79d365dc Fix get_declared_struct_size for nested arrays of structs.
The array size was dropped from consideration during recursion.
2016-11-28 15:01:36 +01:00
..
asm Always run spirv-val for SPIR-V files created. 2016-09-12 20:11:30 +02:00
comp Fix get_declared_struct_size for nested arrays of structs. 2016-11-28 15:01:36 +01:00
desktop-only Handle interpolation qualifiers inside IO blocks. 2016-10-07 16:30:11 +02:00
frag Improve handling of dead blocks. 2016-11-17 22:15:07 +01:00
geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
tesc Improve handling of dead blocks. 2016-11-17 22:15:07 +01:00
tese Fix triangle mode in tessellation output. 2016-09-28 08:12:04 +02:00
vert Improve handling of dead blocks. 2016-11-17 22:15:07 +01:00
vulkan Support arrays which have spec constant size. 2016-10-03 17:17:11 +02:00