SPIRV-Cross/reference/opt/shaders-msl/comp/struct-packing.comp
2019-09-17 15:11:19 -04:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#pragma clang diagnostic ignored "-Wunused-variable"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct S0
{
spvUnsafeArray<float2, 1> a;
float b;
char _m0_final_padding[4];
};
struct S1
{
packed_float3 a;
float b;
};
struct S2
{
spvUnsafeArray<float3, 1> a;
float b;
char _m0_final_padding[12];
};
struct S3
{
float2 a;
float b;
};
struct S4
{
float2 c;
};
struct Content
{
spvUnsafeArray<S0, 1> m0s;
spvUnsafeArray<S1, 1> m1s;
spvUnsafeArray<S2, 1> m2s;
S0 m0;
S1 m1;
S2 m2;
S3 m3;
float m4;
spvUnsafeArray<S4, 8> m3s;
char _m0_final_padding[8];
};
struct SSBO1
{
Content content;
spvUnsafeArray<Content, 2> content1;
Content content2;
float2x2 m0;
float2x2 m1;
spvUnsafeArray<float2x3, 4> m2;
float3x2 m3;
float2x2 m4;
spvUnsafeArray<float2x2, 9> m5;
spvUnsafeArray<spvUnsafeArray<float3x2, 4>, 2> m6;
float2x3 m7;
spvUnsafeArray<float, 1> array;
};
struct S0_1
{
spvUnsafeArray<float4, 1> a;
float b;
char _m0_final_padding[12];
};
struct S1_1
{
packed_float3 a;
float b;
};
struct S2_1
{
spvUnsafeArray<float3, 1> a;
float b;
char _m0_final_padding[12];
};
struct S3_1
{
float2 a;
float b;
};
struct S4_1
{
float2 c;
char _m0_final_padding[8];
};
struct Content_1
{
spvUnsafeArray<S0_1, 1> m0s;
spvUnsafeArray<S1_1, 1> m1s;
spvUnsafeArray<S2_1, 1> m2s;
S0_1 m0;
S1_1 m1;
S2_1 m2;
S3_1 m3;
float m4;
char _m8_pad[8];
spvUnsafeArray<S4_1, 8> m3s;
};
struct SSBO0
{
Content_1 content;
spvUnsafeArray<Content_1, 2> content1;
Content_1 content2;
spvUnsafeArray<float4, 1> array;
};
kernel void main0(device SSBO1& ssbo_430 [[buffer(0)]], device SSBO0& ssbo_140 [[buffer(1)]])
{
Content_1 _60 = ssbo_140.content;
ssbo_430.content.m0s[0].a[0] = _60.m0s[0].a[0].xy;
ssbo_430.content.m0s[0].b = _60.m0s[0].b;
ssbo_430.content.m1s[0].a = float3(_60.m1s[0].a);
ssbo_430.content.m1s[0].b = _60.m1s[0].b;
ssbo_430.content.m2s[0].a[0] = _60.m2s[0].a[0];
ssbo_430.content.m2s[0].b = _60.m2s[0].b;
ssbo_430.content.m0.a[0] = _60.m0.a[0].xy;
ssbo_430.content.m0.b = _60.m0.b;
ssbo_430.content.m1.a = float3(_60.m1.a);
ssbo_430.content.m1.b = _60.m1.b;
ssbo_430.content.m2.a[0] = _60.m2.a[0];
ssbo_430.content.m2.b = _60.m2.b;
ssbo_430.content.m3.a = _60.m3.a;
ssbo_430.content.m3.b = _60.m3.b;
ssbo_430.content.m4 = _60.m4;
ssbo_430.content.m3s[0].c = _60.m3s[0].c;
ssbo_430.content.m3s[1].c = _60.m3s[1].c;
ssbo_430.content.m3s[2].c = _60.m3s[2].c;
ssbo_430.content.m3s[3].c = _60.m3s[3].c;
ssbo_430.content.m3s[4].c = _60.m3s[4].c;
ssbo_430.content.m3s[5].c = _60.m3s[5].c;
ssbo_430.content.m3s[6].c = _60.m3s[6].c;
ssbo_430.content.m3s[7].c = _60.m3s[7].c;
ssbo_430.content.m1.a = ssbo_430.content.m3.a * ssbo_430.m6[1][1];
}