SPIRV-Cross/shaders-vulkan
Hans-Kristian Arntzen 7652c90802 Add support for separate samplers and textures.
This will not really make sense for plain GLSL/ESSL target, but other
backends might want it and useful to have for debugging.
2016-04-19 11:13:47 +02:00
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frag Add support for separate samplers and textures. 2016-04-19 11:13:47 +02:00