76cb807c19
Populate member_type_index_redirection as reverse lookup, not forward lookup. Move use of member_type_index_redirection from CompilerMSL::to_member_reference() to CompilerGLSL::access_chain_internal() to access all redirected type info, not just name. |
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shaders | ||
shaders-hlsl | ||
shaders-msl | ||
shaders-ue4/asm |