SPIRV-Cross/reference/shaders-hlsl-no-opt/comp
Hans-Kristian Arntzen 6a614cc7f7 Normalize all internal workaround methods to use spv prefix.
We have been interchanging spv and SPIRV_Cross_ for a while, which
causes weirdness since we don't explicitly ban SPIRV_Cross identifiers,
as these identifiers are generally used for interface variable
workarounds.
2020-11-23 15:42:27 +01:00
..
bitfield.comp Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
glsl.std450.fxconly.comp Normalize all internal workaround methods to use spv prefix. 2020-11-23 15:42:27 +01:00
illegal-struct-name.asm.comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
subgroups.invalid.nofxc.sm60.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00