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SPIRV-Cross
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7a99d1cb72
SPIRV-Cross
/
shaders-no-opt
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Hans-Kristian Arntzen
54cc0b01f6
Deal with case where a selection construct conditionally merges/breaks.
2020-09-17 12:02:43 +02:00
..
asm
Deal with case where a selection construct conditionally merges/breaks.
2020-09-17 12:02:43 +02:00
comp
Implement a simple evaluator of specialization constants.
2020-09-14 11:45:59 +02:00
frag
GLSL: Handle the rest of GL_ARB_sparse_texture_clamp.
2020-06-08 13:40:11 +02:00
legacy
/frag
GLSL: Use for-loop fallback instead of do/while for legacy ESSL.
2020-06-29 12:50:31 +02:00
vert
GLSL: Add option to force flattening IO blocks.
2020-07-28 15:16:06 +02:00
vulkan
/frag
MSL: Redirect member indices when buffer has been sorted by Offset.
2020-04-30 11:48:53 +02:00