SPIRV-Cross/reference
2023-03-18 17:20:16 +01:00
..
opt Merge pull request #2105 from goki/main 2023-02-21 13:05:31 +01:00
shaders GLSL: Fix missing precision qualifier in spvDeterminant return value 2023-01-27 21:44:47 +01:00
shaders-hlsl task shader initial 2023-03-18 17:20:16 +01:00
shaders-hlsl-no-opt Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
shaders-msl Merge pull request #2105 from goki/main 2023-02-21 13:05:31 +01:00
shaders-msl-no-opt MSL: Use rint() instead of round() to round array coordinates. 2023-01-18 19:34:29 -08:00
shaders-no-opt GLSL: Handle textureGatherOffsets properly. 2023-01-12 16:27:11 +01:00
shaders-reflection remove newline at eof 2022-04-26 19:15:51 +02:00
shaders-ue4/asm Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
shaders-ue4-no-opt/asm Update dependencies. 2022-09-02 14:58:04 +02:00