119 lines
2.6 KiB
JavaScript
119 lines
2.6 KiB
JavaScript
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct SSBO
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{
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spvUnsafeArray<char, 16> i8;
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spvUnsafeArray<uchar, 16> u8;
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};
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struct Push
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{
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char i8;
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uchar u8;
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};
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struct UBO
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{
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char i8;
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uchar u8;
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};
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struct main0_out
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{
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int4 FragColorInt [[color(0)]];
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uint4 FragColorUint [[color(1)]];
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};
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struct main0_in
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{
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int4 vColor [[user(locn0)]];
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};
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fragment main0_out main0(main0_in in [[stage_in]], device SSBO& ssbo [[buffer(0)]], constant Push& registers [[buffer(1)]], constant UBO& ubo [[buffer(2)]])
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{
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main0_out out = {};
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short _196 = short(10);
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int _197 = 20;
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char2 _198 = as_type<char2>(_196);
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char4 _199 = as_type<char4>(_197);
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_196 = as_type<short>(_198);
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_197 = as_type<int>(_199);
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ssbo.i8[0] = _199.x;
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ssbo.i8[1] = _199.y;
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ssbo.i8[2] = _199.z;
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ssbo.i8[3] = _199.w;
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ushort _220 = ushort(10);
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uint _221 = 20u;
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uchar2 _222 = as_type<uchar2>(_220);
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uchar4 _223 = as_type<uchar4>(_221);
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_220 = as_type<ushort>(_222);
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_221 = as_type<uint>(_223);
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ssbo.u8[0] = _223.x;
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ssbo.u8[1] = _223.y;
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ssbo.u8[2] = _223.z;
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ssbo.u8[3] = _223.w;
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char4 _246 = char4(in.vColor);
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char4 _244 = _246;
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_244 += char4(registers.i8);
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_244 += char4(-40);
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_244 += char4(-50);
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_244 += char4(char(10), char(20), char(30), char(40));
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_244 += char4(ssbo.i8[4]);
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_244 += char4(ubo.i8);
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out.FragColorInt = int4(_244);
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uchar4 _271 = uchar4(_246);
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_271 += uchar4(registers.u8);
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_271 += uchar4(216);
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_271 += uchar4(206);
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_271 += uchar4(uchar(10), uchar(20), uchar(30), uchar(40));
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_271 += uchar4(ssbo.u8[4]);
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_271 += uchar4(ubo.u8);
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out.FragColorUint = uint4(_271);
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return out;
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}
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