SPIRV-Cross/reference/opt/shaders-msl/vert/read-from-row-major-array.vert
2019-09-24 14:35:25 -04:00

71 lines
1.8 KiB
GLSL

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct Block
{
spvUnsafeArray<spvUnsafeArray<float3x4, 3>, 4> var;
};
struct main0_out
{
float v_vtxResult [[user(locn0)]];
float4 gl_Position [[position]];
};
struct main0_in
{
float4 a_position [[attribute(0)]];
};
vertex main0_out main0(main0_in in [[stage_in]], constant Block& _104 [[buffer(0)]])
{
main0_out out = {};
out.gl_Position = in.a_position;
out.v_vtxResult = ((float(abs(_104.var[0][0][0][0] - 2.0) < 0.0500000007450580596923828125) * float(abs(_104.var[0][0][1][0] - 6.0) < 0.0500000007450580596923828125)) * float(abs(_104.var[0][0][2][0] - (-6.0)) < 0.0500000007450580596923828125)) * ((float(abs(_104.var[0][0][0][1]) < 0.0500000007450580596923828125) * float(abs(_104.var[0][0][1][1] - 5.0) < 0.0500000007450580596923828125)) * float(abs(_104.var[0][0][2][1] - 5.0) < 0.0500000007450580596923828125));
return out;
}