71 lines
1.5 KiB
GLSL
71 lines
1.5 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct MVPs
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{
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spvUnsafeArray<float4x4, 2> MVP;
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};
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struct main0_out
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{
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float4 gl_Position [[position]];
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uint gl_Layer [[render_target_array_index]];
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};
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struct main0_in
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{
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float4 Position [[attribute(0)]];
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};
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vertex main0_out main0(main0_in in [[stage_in]], constant MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]])
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{
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main0_out out = {};
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const uint gl_ViewIndex = 0;
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out.gl_Position = _19.MVP[int(gl_ViewIndex)] * in.Position;
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return out;
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}
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