SPIRV-Cross/shaders-no-opt
Hans-Kristian Arntzen 5e5d1c27ce GLSL: Support f16x2 <-> f32 bitcast.
There is no native formulation, so introduce a concept of a "complex"
bitcast to handle odd-ball cases which have no native unary operation.
2020-04-21 23:27:33 +02:00
..
asm GLSL: Support f16x2 <-> f32 bitcast. 2020-04-21 23:27:33 +02:00
comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00