SPIRV-Cross/reference/opt/shaders/desktop-only
Hans-Kristian Arntzen 7c1e34f3b9 GLSL: Fix array of input patch variables.
Hoist out the hack to make array sizes unsized to a place where we can
differentiate patch variables from control point variables.
2019-12-10 12:02:12 +01:00
..
comp GLSL: Support extended arithmetic opcodes. 2018-11-13 14:50:46 +01:00
frag Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
geom Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
tesc GLSL: Fix array of input patch variables. 2019-12-10 12:02:12 +01:00
tese GLSL: Fix array of input patch variables. 2019-12-10 12:02:12 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00