SPIRV-Cross/reference/opt/shaders/vulkan/rgen
Hans-Kristian Arntzen 2097c30985 GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing.
Fairly minor differences, so can keep them side by side without too much
effort. NV support is effectively deprecated now however.

- Add OpConvertUToAccelerationStructureKHR
- Ignore/Terminate ray is now a terminator in KHR, but a call in NV.
- Fix some bugs with reportIntersection.
2021-01-08 14:59:04 +01:00
..
convert-u-to-as.spv14.vk.nocompat.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
execute_callable.nocompat.khr.spv14.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
execute_callable.nocompat.vk.rgen.vk Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00
launch_id.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
launch_id.nocompat.vk.rgen.vk GLSL: Add some more focused RT test shaders. 2020-05-20 14:11:28 +02:00
launch_size.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
launch_size.nocompat.vk.rgen.vk GLSL: Add some more focused RT test shaders. 2020-05-20 14:11:28 +02:00
payloads.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
payloads.nocompat.vk.rgen.vk GLSL: Support ray payloads and hit attributes declared as Block. 2020-05-20 15:07:47 +02:00
pure_call.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
pure_call.nocompat.vk.rgen.vk Make ray-tracing files .nocompat. 2019-03-27 10:04:42 +01:00
ray_tracing.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
ray_tracing.nocompat.vk.rgen.vk Make ray-tracing files .nocompat. 2019-03-27 10:04:42 +01:00
shader_record_buffer.khr.spv14.nocompat.vk.rgen.vk GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
shader_record_buffer.nocompat.vk.rgen.vk Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00