SPIRV-Cross/reference/shaders-msl-no-opt
Hans-Kristian Arntzen 49ac538a64 Remove maybe_assign_input_struct.
This is obsolete and wrong since we already unflatten I/O structs.
2018-09-17 13:51:02 +02:00
..
asm MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
comp Declare read-only SSBOs as const device in MSL. 2018-05-25 10:14:05 +02:00
frag Remove maybe_assign_input_struct. 2018-09-17 13:51:02 +02:00
vert CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00