SPIRV-Cross/reference/shaders-msl/vert
2018-09-19 09:13:30 -05:00
..
basic.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
copy.flatten.vert MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
dynamic.flatten.vert MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
functions.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
in_out_array_mat.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
interpolation-qualifiers-block.vert MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
interpolation-qualifiers.vert Add tests showing we don't emit interpolation qualifiers in vertex shaders. 2018-09-06 12:28:22 -05:00
layer.msl11.invalid.vert Cast uses of Layer and ViewportIndex to the expected type. 2018-09-19 09:13:30 -05:00
no_stage_out.vert CompilerMSL vertex entry point return void when rasterization disabled. 2018-07-26 00:50:33 -04:00
no_stage_out.write_buff_atomic.vert CompilerMSL disable rasterization on buffer writes in vertex shader. 2018-07-27 16:53:36 -04:00
no_stage_out.write_buff.vert CompilerMSL disable rasterization on buffer writes in vertex shader. 2018-07-27 16:53:36 -04:00
no_stage_out.write_tex.vert CompilerMSL vertex entry point return void when rasterization disabled. 2018-07-26 00:50:33 -04:00
out_block.vert MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
packed_matrix.vert Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-12 11:42:56 -04:00
pointsize.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
read-from-row-major-array.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
return-array.vert MSL: Support copying array of arrays. 2018-09-12 09:54:55 +02:00
set_builtin_in_func.vert Fixes from PR 621 code review. 2018-06-25 11:40:20 -04:00
texture_buffer.vert CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00
ubo.alignment.vert Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-12 11:42:56 -04:00
ubo.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
viewport-index.msl2.invalid.vert Cast uses of Layer and ViewportIndex to the expected type. 2018-09-19 09:13:30 -05:00