SPIRV-Cross/reference/shaders-msl/comp/struct-packing.comp
Hans-Kristian Arntzen 7eba247864 Handle inout properly with split access chains.
Found some other issues. Had some bugs with variable writes not properly
invalidating if writes came from split access chains.
2018-05-11 10:15:42 +02:00

150 lines
2.5 KiB
Plaintext

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
typedef float3x2 packed_float2x3;
struct S0
{
float2 a[1];
float b;
};
struct S1
{
packed_float3 a;
float b;
};
struct S2
{
float3 a[1];
float b;
};
struct S3
{
float2 a;
float b;
};
struct S4
{
float2 c;
};
struct Content
{
S0 m0s[1];
S1 m1s[1];
S2 m2s[1];
S0 m0;
S1 m1;
S2 m2;
S3 m3;
char pad7[4];
float m4;
S4 m3s[8];
};
struct SSBO1
{
Content content;
Content content1[2];
Content content2;
char pad3[8];
float2x2 m0;
float2x2 m1;
float2x3 m2[4];
float3x2 m3;
float2x2 m4;
float2x2 m5[9];
packed_float2x3 m6[4][2];
char pad10[8];
float3x2 m7;
char pad11[8];
float array[1];
};
struct S0_1
{
float2 a[1];
float b;
};
struct S1_1
{
packed_float3 a;
float b;
};
struct S2_1
{
float3 a[1];
float b;
};
struct S3_1
{
float2 a;
float b;
};
struct S4_1
{
float2 c;
};
struct Content_1
{
S0_1 m0s[1];
S1_1 m1s[1];
S2_1 m2s[1];
S0_1 m0;
S1_1 m1;
S2_1 m2;
S3_1 m3;
char pad7[4];
float m4;
S4_1 m3s[8];
};
struct SSBO0
{
Content_1 content;
Content_1 content1[2];
Content_1 content2;
float array[1];
};
kernel void main0(device SSBO0& ssbo_140 [[buffer(0)]], device SSBO1& ssbo_430 [[buffer(1)]])
{
Content_1 _60 = ssbo_140.content;
ssbo_430.content.m0s[0].a[0] = _60.m0s[0].a[0];
ssbo_430.content.m0s[0].b = _60.m0s[0].b;
ssbo_430.content.m1s[0].a = _60.m1s[0].a;
ssbo_430.content.m1s[0].b = _60.m1s[0].b;
ssbo_430.content.m2s[0].a[0] = _60.m2s[0].a[0];
ssbo_430.content.m2s[0].b = _60.m2s[0].b;
ssbo_430.content.m0.a[0] = _60.m0.a[0];
ssbo_430.content.m0.b = _60.m0.b;
ssbo_430.content.m1.a = _60.m1.a;
ssbo_430.content.m1.b = _60.m1.b;
ssbo_430.content.m2.a[0] = _60.m2.a[0];
ssbo_430.content.m2.b = _60.m2.b;
ssbo_430.content.m3.a = _60.m3.a;
ssbo_430.content.m3.b = _60.m3.b;
ssbo_430.content.m4 = _60.m4;
ssbo_430.content.m3s[0].c = _60.m3s[0].c;
ssbo_430.content.m3s[1].c = _60.m3s[1].c;
ssbo_430.content.m3s[2].c = _60.m3s[2].c;
ssbo_430.content.m3s[3].c = _60.m3s[3].c;
ssbo_430.content.m3s[4].c = _60.m3s[4].c;
ssbo_430.content.m3s[5].c = _60.m3s[5].c;
ssbo_430.content.m3s[6].c = _60.m3s[6].c;
ssbo_430.content.m3s[7].c = _60.m3s[7].c;
ssbo_430.content.m1.a = ssbo_430.content.m3.a * ssbo_430.m6[1][1];
}