SPIRV-Cross/reference/opt/shaders-ue4/asm/frag
Dan Sinclair 7ec16b64c8 Roll GLSLang, SPIRV-Tools and SPIRV-Headers
This CL rolls the various dependencies of SPIRV-Cross and updates the
tests as needed.
2020-02-19 10:13:52 -05:00
..
depth-compare.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
global-constant-arrays.asm.frag Roll GLSLang, SPIRV-Tools and SPIRV-Headers 2020-02-19 10:13:52 -05:00
padded-float-array-member-defef.asm.frag Roll GLSLang, SPIRV-Tools and SPIRV-Headers 2020-02-19 10:13:52 -05:00
sample-mask-not-array.asm.frag Roll GLSLang, SPIRV-Tools and SPIRV-Headers 2020-02-19 10:13:52 -05:00
subpass-input.ios.framebuffer-fetch.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
texture-atomics.asm.frag MSL: Fix automatic binding allocation for image atomic buffers. 2019-11-28 11:07:44 +01:00
texture-atomics.asm.graphics-robust-access.frag Update graphics robust access results 2019-12-03 16:49:43 -05:00