SPIRV-Cross/reference/shaders/geom
Hans-Kristian Arntzen e67f6f85a4 Defer parenthesis generation until needed.
Previously, we would generate parentheses proactively when generating
binary ops, however, this leads to uglier code and hits warnings in
compilers when used as a conditional.
2016-12-05 10:56:54 +01:00
..
basic.geom Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
lines-adjacency.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
lines.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
points.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
single-invocation.geom Don't emit invocation layout for invocations == 1. 2016-06-23 13:49:19 +02:00
triangles-adjacency.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
triangles.geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00