SPIRV-Cross/reference
Hans-Kristian Arntzen 7fdb418f18
Merge pull request #1028 from KhronosGroup/fix-1010
MSL: Support barycentrics and PrimitiveID in fragment shaders
2019-06-19 15:29:14 +02:00
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opt Merge pull request #1028 from KhronosGroup/fix-1010 2019-06-19 15:29:14 +02:00
shaders GLSL: Support NV barycentrics. 2019-06-19 09:52:35 +02:00
shaders-hlsl Support emitting OpLine directive. 2019-05-28 13:44:24 +02:00
shaders-hlsl-no-opt Fix infinite loop when OpAtomic* temporaries are used in other blocks. 2019-04-24 09:33:39 +02:00
shaders-msl Merge pull request #1028 from KhronosGroup/fix-1010 2019-06-19 15:29:14 +02:00
shaders-msl-no-opt Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00
shaders-no-opt GLSL: Implement GL_EXT_buffer_reference. 2019-04-26 11:43:51 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00