f9f87ca391
CompilerMSL::Options::is_rendering_points defaults to true.
16 lines
212 B
GLSL
16 lines
212 B
GLSL
#version 330
|
|
uniform params {
|
|
mat4 mvp;
|
|
float psize;
|
|
};
|
|
|
|
in vec4 position;
|
|
in vec4 color0;
|
|
out vec4 color;
|
|
|
|
void main() {
|
|
gl_Position = mvp * position;
|
|
gl_PointSize = psize;
|
|
color = color0;
|
|
}
|