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SPIRV-Cross
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825f07c04a
SPIRV-Cross
/
shaders-hlsl
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Hans-Kristian Arntzen
825f07c04a
Add test for specialization constant workgroup size on HLSL.
2017-09-29 10:21:02 +02:00
..
comp
Add test for specialization constant workgroup size on HLSL.
2017-09-29 10:21:02 +02:00
frag
Just emit textureSize variants we actually need.
2017-09-20 10:31:56 +02:00
vert
Support samplerBuffer as function parameters in HLSL.
2017-08-21 10:26:44 +02:00