SPIRV-Cross/reference/shaders/desktop-only/geom/viewport-index.desktop.geom
2018-01-04 13:51:05 +01:00

10 lines
125 B
GLSL

#version 450
layout(triangles) in;
layout(max_vertices = 4, triangle_strip) out;
void main()
{
gl_ViewportIndex = 1;
}