SPIRV-Cross/reference/shaders-msl-no-opt
Hans-Kristian Arntzen 18a4accd2f HLSL/MSL: Fix texture projection with Dref.
We need to divide the Dref by q.
2019-01-28 10:25:13 +01:00
..
asm HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
comp Declare read-only SSBOs as const device in MSL. 2018-05-25 10:14:05 +02:00
frag HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00