SPIRV-Cross/reference/shaders-hlsl
2019-01-30 10:29:08 +01:00
..
asm Support initializers on StorageClassOutput. 2019-01-30 10:29:08 +01:00
comp Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
frag HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
vert HLSL: Use same logic as GLSL for picking cbuffer block name. 2018-10-22 09:50:04 +02:00