SPIRV-Cross/reference/opt/shaders/asm/frag/temporary-phi-hoisting.asm.frag
Hans-Kristian Arntzen 7d223b8987 Fix CFG for forwarded temporaries.
Forwarded temporaries would never declare a temporary.
Figure out all result types ahead of time so we can deal with those
temporaries as well.
2018-01-18 12:11:33 +01:00

27 lines
391 B
GLSL

#version 450
struct MyStruct
{
vec4 color;
};
layout(std140) uniform MyStruct_CB
{
MyStruct g_MyStruct[4];
} _6;
layout(location = 0) out vec4 _entryPointOutput;
void main()
{
vec3 _28;
_28 = vec3(0.0);
vec3 _29;
for (int _31 = 0; _31 < 4; _28 = _29, _31++)
{
_29 = _28 + _6.g_MyStruct[_31].color.xyz;
}
_entryPointOutput = vec4(_28, 1.0);
}