SPIRV-Cross/reference
dan sinclair 63fbdaca93 Roll deps.
This CL updates the GLSLang and SPIRV-Tools depedencies and updates test
files as needed.
2020-07-06 11:24:30 -04:00
..
opt Roll deps. 2020-07-06 11:24:30 -04:00
shaders Roll deps. 2020-07-06 11:24:30 -04:00
shaders-hlsl Roll deps. 2020-07-06 11:24:30 -04:00
shaders-hlsl-no-opt GLSL: Implement switch on ESSL 1.0. 2020-06-29 13:35:46 +02:00
shaders-msl Roll deps. 2020-07-06 11:24:30 -04:00
shaders-msl-no-opt MSL: Do not emit swizzled writes in packing fixups. 2020-07-06 10:03:46 +02:00
shaders-no-opt GLSL: Fix nested legacy switch workarounds. 2020-06-30 12:02:24 +02:00
shaders-reflection Roll deps. 2020-07-06 11:24:30 -04:00
shaders-ue4/asm MSL: Use input attachment index directly for resource index fallback. 2020-07-06 09:49:46 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00