SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen 8869a167d6 Drop --vulkan flag to test_shaders.py
We can infer shader types from file extensions.
2016-05-11 20:02:31 +02:00
..
comp Handle padding for struct members in buffers. 2016-05-05 16:32:15 +02:00
frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
geom Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
tesc Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
tese Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
vert Do not add dependencies for variables loaded from UniformConstant. 2016-04-01 19:58:26 +02:00
vulkan Drop --vulkan flag to test_shaders.py 2016-05-11 20:02:31 +02:00