SPIRV-Cross/reference/opt/shaders/comp/cfg.comp
dan sinclair 8bf916f575 Roll dependencies
This CL updates the GLSLang, SPIRV-Tools and SPIRV-Headers dependencies.
2020-05-20 10:27:51 -04:00

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(binding = 0, std430) buffer SSBO
{
float data;
} _11;
float _188;
void main()
{
if (_11.data != 0.0)
{
_11.data = 10.0;
}
else
{
_11.data = 15.0;
}
switch (int(_11.data))
{
case 0:
{
_11.data = 20.0;
break;
}
case 1:
{
_11.data = 30.0;
break;
}
}
float _185;
_185 = _188;
for (int _184 = 0; _184 < 20; )
{
_185 += 10.0;
_184++;
continue;
}
_11.data = _185;
}