52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
/*
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* Copyright 2015-2018 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "spirv_cross_util.hpp"
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#include "spirv_common.hpp"
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using namespace spv;
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using namespace spirv_cross;
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namespace spirv_cross_util
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{
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void rename_interface_variable(spirv_cross::Compiler &compiler, const std::vector<spirv_cross::Resource> &resources,
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uint32_t location, const std::string &name)
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{
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for (auto &v : resources)
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{
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if (!compiler.has_decoration(v.id, spv::DecorationLocation))
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continue;
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auto loc = compiler.get_decoration(v.id, spv::DecorationLocation);
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if (loc != location)
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continue;
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auto &type = compiler.get_type(v.base_type_id);
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// This is more of a friendly variant. If we need to rename interface variables, we might have to rename
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// structs as well and make sure all the names match up.
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if (type.basetype == SPIRType::Struct)
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{
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compiler.set_name(v.base_type_id, join("SPIRV_Cross_Interface_Location", location));
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for (uint32_t i = 0; i < uint32_t(type.member_types.size()); i++)
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compiler.set_member_name(v.base_type_id, i, join("InterfaceMember", i));
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}
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compiler.set_name(v.id, name);
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}
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}
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}
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