SPIRV-Cross/spirv_hlsl.hpp
Robert Konrad 8e9bf1f7af Implement some common GLSL lib insts in HLSL
Because some are the same and some are not.
2016-08-18 12:40:35 +02:00

74 lines
2.2 KiB
C++

/*
* Copyright 2016 Robert Konrad
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SPIRV_HLSL_HPP
#define SPIRV_HLSL_HPP
#include "spirv_glsl.hpp"
#include <utility>
#include <vector>
namespace spirv_cross
{
class CompilerHLSL : public CompilerGLSL
{
public:
struct Options
{
uint32_t shader_model = 30; // TODO: map ps_4_0_level_9_0,... somehow
};
CompilerHLSL(std::vector<uint32_t> spirv_)
: CompilerGLSL(move(spirv_))
{
}
const Options &get_options() const
{
return options;
}
void set_options(Options &opts)
{
options = opts;
}
std::string compile() override;
private:
std::string type_to_glsl(const SPIRType &type) override;
void emit_function_prototype(SPIRFunction &func, uint64_t return_flags) override;
void emit_hlsl_entry_point();
void emit_header() override;
void emit_resources();
void emit_interface_block_globally(const SPIRVariable &type);
void emit_interface_block_in_struct(const SPIRVariable &type, uint32_t &binding_number);
void emit_texture_op(const Instruction &i) override;
void emit_instruction(const Instruction &instruction) override;
void emit_binary_func_op_transpose_first(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
const char *op);
void emit_binary_func_op_transpose_second(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
const char *op);
void emit_binary_func_op_transpose_all(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
const char *op);
void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, uint32_t count) override;
Options options;
};
}
#endif