SPIRV-Cross/reference
Hans-Kristian Arntzen 8f13a3f4b1 MSL: Remove workaround for passing constant arrays to functions.
Arrays are value-types now, so remove the old workaround.
2019-10-28 12:14:43 +01:00
..
opt Remove some more dead reference files. 2019-10-28 11:49:57 +01:00
shaders Merge remote-tracking branch 'upstream/master' 2019-10-21 18:55:36 -04:00
shaders-hlsl HLSL: Fix unrolled S/G LE/LT/GE/GT opcodes. 2019-10-14 16:08:39 +02:00
shaders-hlsl-no-opt Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
shaders-msl Remove another dead reference file. 2019-10-28 11:51:31 +01:00
shaders-msl-no-opt MSL: Remove workaround for passing constant arrays to functions. 2019-10-28 12:14:43 +01:00
shaders-no-opt Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
shaders-reflection Reflect: Deal with workgroup size being specialization constants. 2019-10-04 10:50:50 +02:00
shaders-ue4/asm Hack some constants in UE4 tests. 2019-10-28 11:20:41 +01:00