SPIRV-Cross/reference/shaders-msl-no-opt/frag
Hans-Kristian Arntzen d1479f871a MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
This avoids a lot of huge code changes.
Arrays generally cannot be copied in and out of buffers, at least no
compiler frontend seems to do it.

Also avoids a lot of issues surrounding packed vectors and matrices.
2019-10-24 12:22:30 +02:00
..
in_block_assign.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
pixel-interlock-simple-callstack.msl2.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
texture-access-int.swizzle.frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
texture-access-leaf.swizzle.frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
texture-access-uint.swizzle.frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
texture-access.swizzle.frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00