30 lines
547 B
Plaintext
30 lines
547 B
Plaintext
#version 310 es
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layout(local_size_x = 64) in;
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layout(set = 0, binding = 0, std430) readonly buffer SSBO0
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{
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float inputs[];
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};
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layout(set = 0, binding = 1, std430) writeonly buffer SSBO1
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{
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float outputs[];
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};
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layout(set = 0, binding = 2, std430) buffer SSBO2
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{
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uint counter;
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};
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void main()
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{
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// Builds a tightly packed list of all values less than 10.0.
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// The output order is random.
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float value = inputs[gl_GlobalInvocationID.x];
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if (value < 10.0)
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{
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uint output_index = atomicAdd(counter, 1u);
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outputs[output_index] = value;
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}
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}
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