8ca48135d9
imageLoad takes a const-ref to image and calls load on it, make the load method const to prevent compile error.
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
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* Copyright 2015-2017 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SPIRV_CROSS_IMAGE_HPP
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#define SPIRV_CROSS_IMAGE_HPP
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#ifndef GLM_SWIZZLE
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#define GLM_SWIZZLE
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#endif
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#ifndef GLM_FORCE_RADIANS
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#define GLM_FORCE_RADIANS
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#endif
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#include <glm/glm.hpp>
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namespace spirv_cross
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{
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template <typename T>
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struct image2DBase
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{
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virtual ~image2DBase() = default;
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inline virtual T load(glm::ivec2 coord) const
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{
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return T(0, 0, 0, 1);
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}
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inline virtual void store(glm::ivec2 coord, const T &v)
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{
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}
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};
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typedef image2DBase<glm::vec4> image2D;
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typedef image2DBase<glm::ivec4> iimage2D;
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typedef image2DBase<glm::uvec4> uimage2D;
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template <typename T>
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inline T imageLoad(const image2DBase<T> &image, glm::ivec2 coord)
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{
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return image.load(coord);
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}
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template <typename T>
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void imageStore(image2DBase<T> &image, glm::ivec2 coord, const T &value)
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{
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image.store(coord, value);
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}
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}
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#endif
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